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[0.7]
[NEW] calculate the origin position rotation and scale when the model is single node(don’t have child node).
NOTE: your single node mode may have some change after you use the new fbx-conv
[NEW] add command -p, export “tangent” and “binormal” data
[0.6]
[NEW] aabb export
[NEW] add -p parameter for normal-map
[NEW] split mesh when it contains more indices than the specified maximum
[FIX] calculate animation length use the end frame
[0.5]
[NEW] separate export data about model and animation(-l or -j).
[NEW] optimize read animation.
[FIX] fix bug about the file path include “.”
[FIX] fix log crash.
[0.4]
[NEW] add compression parameter -c
[NEW] can export transparent channel
[FIX] modify export frame segment bug, you should export animation begin as 0 frame
[FIX] fix material-component export bug
[0.3]
[NEW] export new file format that depends on libgdx's file structure
[NEW] complex FBX model support.
[NEW] Useful for Reskin.
[NEW] multiple meshes and multiple materials support
[FIX] animation has 0 Frame export problem
[0.1]
[NEW] modify for cocos2d-x 3d
[NEW] support simple model to export