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conn.go
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package stadis
import (
"bytes"
"errors"
"log"
"net"
"strings"
"sync"
"time"
)
//Each packet is 4KB, so buffer size is 4KB*NumOfPackets which by default is 512KB,
//Larger buffer size gets more throughput, consume more memory.
var NumOfPackets = 128
const packetSize = 4 * 1024
type connection struct {
conn net.Conn
connState *ConnState
readDeadline time.Time
writeDeadline time.Time
mutex sync.RWMutex
writePacketCh chan *packet
readPacketCh chan *packet
readBuffer bytes.Buffer //handle the case when packet length is longer than read buf length
readErr error
writeErrCh chan error
pool packetPool
closeCh chan struct{}
updateCh chan struct{}
updateErrCh chan error
oldState *ConnState
clientPort string
serverPort string
}
type packet struct {
data []byte
length int
sentTime int64
err error
}
type packetPool chan *packet
func (pp packetPool) get() (pack *packet) {
select {
case pack = <-pp:
default:
pack = new(packet)
pack.data = make([]byte, packetSize)
}
return
}
func (pp packetPool) put(p *packet) {
select {
case pp <- p:
default:
}
}
func (c *connection) updateLoop() {
for {
select {
case <-c.closeCh:
return
default:
oldState := c.getState()
newState, err := Cli.ConnState(c.clientPort, c.serverPort, oldState)
if err != nil {
log.Println(err)
c.updateErrCh <- err
return
}
if newState == oldState {
continue
}
c.mutex.Lock()
close(c.updateCh)
c.updateCh = make(chan struct{})
c.connState = newState
c.mutex.Unlock()
}
}
}
func (c *connection) readLoop() {
for {
packet := c.pool.get()
n, err := c.conn.Read(packet.data)
packet.err = err
packet.length = n
packet.sentTime = time.Now().UnixNano()
select {
case <-c.closeCh:
return
case c.readPacketCh <- packet:
}
}
}
func (c *connection) readPacket(packet *packet, b []byte) (n int, err error) {
for {
now := time.Now().UnixNano()
elapsed := now - packet.sentTime
state := c.getState()
remainedDelay := state.Latency - time.Duration(elapsed)
select {
case <-c.closeCh:
err = errors.New("connection closed")
return
case <-time.After(remainedDelay):
n = copy(b, packet.data[:packet.length])
if packet.length <= len(b) {
err = packet.err
return
} else {
c.mutex.Lock()
c.readBuffer.Write(packet.data[packet.length:])
c.readErr = packet.err
c.mutex.Unlock()
}
c.pool.put(packet)
return
case <-c.updateCh:
}
}
}
func (mc *connection) Read(b []byte) (n int, err error) {
mc.mutex.Lock()
n, _ = mc.readBuffer.Read(b)
if n == 0 {
err = mc.readErr
mc.readErr = nil
}
mc.mutex.Unlock()
if n > 0 {
return
} else if err != nil {
return
}
var deadlineTimer <-chan time.Time
mc.mutex.Lock()
if !mc.readDeadline.IsZero() {
deadlineTimer = time.After(mc.readDeadline.Sub(time.Now()))
}
mc.mutex.Unlock()
select {
case packet := <-mc.readPacketCh:
n, err = mc.readPacket(packet, b)
case err = <-mc.updateErrCh:
log.Println(err)
case <-mc.closeCh:
err = errors.New("connection closed")
case <-deadlineTimer:
err = errors.New("read timeout")
}
return
}
func (c *connection) writeLoop() {
for {
select {
case <-c.closeCh:
return
case packet := <-c.writePacketCh:
c.writePacket(packet)
}
}
}
func (c *connection) writePacket(packet *packet) {
for {
now := time.Now().UnixNano()
elapsed := now - packet.sentTime
remainedLatency := c.connState.Latency - time.Duration(elapsed)
select {
case <-c.closeCh:
return
case <-c.updateCh:
//latency has been updated by manager, it may be less than remained time to wait.
//so we should recalculate it.
continue
case <-time.After(remainedLatency):
}
var err error
if c.connState.OK {
_, err = c.conn.Write(packet.data[:packet.length])
} else {
err = errors.New("connection error")
}
c.pool.put(packet)
if err != nil {
select {
case c.writeErrCh <- err:
default:
}
}
return
}
}
func (mc *connection) Write(b []byte) (n int, err error) {
for n < len(b) {
now := time.Now()
packet := mc.pool.get()
length := copy(packet.data, b[n:])
packet.length = length
packet.sentTime = now.UnixNano()
var deadlineTimer <-chan time.Time
mc.mutex.Lock()
if !mc.writeDeadline.IsZero() {
deadlineTimer = time.After(mc.writeDeadline.Sub(now))
}
mc.mutex.Unlock()
select {
case err = <-mc.updateErrCh:
log.Println(err)
case err = <-mc.writeErrCh:
case <-deadlineTimer:
err = errors.New("write timeout")
case mc.writePacketCh <- packet:
n += length
case <-mc.closeCh:
err = errors.New("connection closed")
}
if err != nil {
return
}
}
return
}
func (mc *connection) Close() error {
close(mc.closeCh)
return mc.conn.Close()
}
func (mc *connection) LocalAddr() net.Addr {
return mc.conn.LocalAddr()
}
func (mc *connection) RemoteAddr() net.Addr {
return mc.conn.RemoteAddr()
}
func (mc *connection) SetDeadline(t time.Time) (err error) {
mc.mutex.Lock()
mc.writeDeadline = t
mc.readDeadline = t
err = mc.conn.SetDeadline(t)
mc.mutex.Unlock()
return nil
}
func (mc *connection) SetReadDeadline(t time.Time) (err error) {
mc.mutex.Lock()
mc.readDeadline = t
err = mc.conn.SetReadDeadline(t)
mc.mutex.Unlock()
return nil
}
func (mc *connection) SetWriteDeadline(t time.Time) (err error) {
mc.mutex.Lock()
mc.writeDeadline = t
err = mc.conn.SetWriteDeadline(t)
mc.mutex.Unlock()
return nil
}
func (mc *connection) getState() (state *ConnState) {
mc.mutex.RLock()
state = mc.connState
mc.mutex.RUnlock()
return
}
func newConnection(conn net.Conn, clientPort, serverPort string) (mConn *connection, err error) {
mConn = new(connection)
mConn.conn = conn
mConn.clientPort = clientPort
mConn.serverPort = serverPort
mConn.pool = make(packetPool, 10)
mConn.writeErrCh = make(chan error, 1)
mConn.writePacketCh = make(chan *packet, NumOfPackets)
mConn.readPacketCh = make(chan *packet, NumOfPackets)
mConn.updateCh = make(chan struct{})
mConn.updateErrCh = make(chan error, 1)
mConn.closeCh = make(chan struct{})
connState, err := Cli.ConnState(clientPort, serverPort, nil)
if err != nil {
log.Println(err)
return
}
mConn.connState = connState
go mConn.writeLoop()
go mConn.readLoop()
go mConn.updateLoop()
return
}
type dialer struct {
clientName string
timeout time.Duration
}
func (d *dialer) dial(network, serverAddr string) (conn net.Conn, err error) {
serverPort := serverAddr[strings.LastIndex(serverAddr, ":")+1:]
state, err := Cli.DialState(d.clientName, serverPort)
if err != nil {
log.Println(err)
return
}
select {
case <-time.After(time.Duration(state.Latency)):
if state.OK {
var realConn net.Conn
realConn, err = net.Dial(network, serverAddr)
if err != nil {
return
}
err = Cli.ClientConnected(d.clientName, localPort(realConn))
if err != nil {
log.Println(err)
return
}
conn, err = newConnection(realConn, localPort(realConn), remotePort(realConn))
if err != nil {
log.Println(err)
return
}
} else {
err = errors.New("connection error")
}
case <-time.After(d.timeout):
err = errors.New("dial timeout")
}
return
}
func NewDialFunc(clientName string, timeout time.Duration) func(network, addr string) (conn net.Conn, err error) {
d := new(dialer)
d.clientName = clientName
if timeout == 0 {
timeout = time.Minute * 3
}
d.timeout = timeout
return d.dial
}
type listener struct {
ol net.Listener
name string
}
func (l *listener) Accept() (mConn net.Conn, err error) {
return l.ol.Accept()
}
func (l *listener) Close() (err error) {
l.ol.Close()
err = Cli.ServerStopped(l.name, listenerPort(l.ol))
if err != nil {
log.Println(err)
return
}
return
}
func (l *listener) Addr() net.Addr {
return l.ol.Addr()
}
func NewListener(ol net.Listener, name string) (l net.Listener, err error) {
err = Cli.ServerStarted(name, listenerPort(ol))
if err != nil {
log.Println(err)
return
}
l = &listener{ol, name}
return
}
func Listen(network, addr, name string) (l net.Listener, err error) {
originListener, err := net.Listen(network, addr)
if err != nil {
log.Println(err)
return
}
l, err = NewListener(originListener, name)
return
}
func listenerPort(l net.Listener) string {
addr := l.Addr().String()
return addr[strings.LastIndex(addr, ":")+1:]
}
func localPort(conn net.Conn) (port string) {
addr := conn.LocalAddr().String()
port = addr[strings.LastIndex(addr, ":")+1:]
return
}
func remotePort(conn net.Conn) (port string) {
addr := conn.RemoteAddr().String()
port = addr[strings.LastIndex(addr, ":")+1:]
return
}