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topology.go
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package stadis
import (
"encoding/json"
"errors"
"fmt"
"io"
"log"
"strconv"
"strings"
"sync"
"time"
)
const (
tcpTimeOut = 15 * time.Minute
dialTimeOut = 3 * time.Minute
serverPortType = true
clientPortType = false
)
type node interface {
state() NodeState
setState(state NodeState)
String() string
}
type dataCenter struct {
name string
rackMap map[string]*rack
topo *topology
NodeState
}
func (dc *dataCenter) state() NodeState {
return dc.NodeState
}
func (dc *dataCenter) setState(state NodeState) {
if state.Latency == 0 {
state.Latency = dc.NodeState.Latency
}
dc.NodeState = state
}
func (dc *dataCenter) String() string {
var racks []*rack
for _, rack := range dc.rackMap {
racks = append(racks, rack)
}
return fmt.Sprintf("\nname:%v internalDown:%v externalDown:%v latency:%v racks:%v",
dc.name, dc.InternalDown, dc.ExternalDown, dc.Latency, racks)
}
func newDc(confDC *DataCenter, topo *topology) (dc *dataCenter) {
dc = new(dataCenter)
dc.topo = topo
dc.name = confDC.Name
dc.rackMap = make(map[string]*rack)
if confDC.NodeState != nil {
dc.NodeState = *(confDC.NodeState)
}
for _, confRack := range confDC.Racks {
if confRack.HostDefault == nil {
confRack.HostDefault = confDC.HostDefault
}
if confRack.NodeState == nil {
confRack.NodeState = confDC.RackDefault
}
rack := newRack(confRack, dc)
dc.rackMap[rack.name] = rack
}
return
}
type rack struct {
name string
hostMap map[string]*host
dataCenter *dataCenter
NodeState
}
func (r *rack) state() NodeState {
return r.NodeState
}
func (r *rack) setState(state NodeState) {
if state.Latency == 0 {
state.Latency = r.NodeState.Latency
}
r.NodeState = state
}
func (rack *rack) String() string {
var hosts []*host
for _, host := range rack.hostMap {
hosts = append(hosts, host)
}
return fmt.Sprintf("\n\tname:%v internalDown:%v externalDown:%v latency:%v hosts:%v",
rack.name, rack.InternalDown, rack.ExternalDown, rack.Latency, hosts)
}
func newRack(confRack *Rack, dc *dataCenter) (r *rack) {
r = new(rack)
r.dataCenter = dc
r.name = confRack.Name
r.hostMap = make(map[string]*host)
if confRack.NodeState != nil {
r.NodeState = *(confRack.NodeState)
}
for _, confHost := range confRack.Hosts {
if confHost.NodeState == nil {
confHost.NodeState = confRack.HostDefault
}
host := newHost(confHost, r)
r.hostMap[host.name] = host
}
return
}
type host struct {
name string
portMap map[int]bool //value is true for server port, false for client port.
rack *rack
NodeState
}
func (host *host) state() NodeState {
return host.NodeState
}
func (host *host) setState(state NodeState) {
if state.Latency == 0 {
state.Latency = host.NodeState.Latency
}
host.NodeState = state
}
func (host *host) String() string {
var ports []int
for port := range host.portMap {
ports = append(ports, port)
}
return fmt.Sprintf("\n\t\tname:%v internalDown:%v externalDown:%v latency:%v ports:\n\t\t\t%v",
host.name, host.InternalDown, host.ExternalDown, host.Latency, ports)
}
func newHost(confHost *Host, rack *rack) (h *host) {
h = new(host)
h.rack = rack
h.name = confHost.Name
h.portMap = make(map[int]bool)
for _, port := range confHost.Ports {
h.portMap[port] = serverPortType
rack.dataCenter.topo.ports[port] = h
}
if confHost.NodeState != nil {
h.NodeState = *(confHost.NodeState)
}
return
}
type topology struct {
HostLatency time.Duration
RackLatency time.Duration
DcLatency time.Duration
ports map[int]*host //ports to host map
dataCenterMap map[string]*dataCenter
mutex sync.RWMutex
updateCh chan struct{}
}
func (topo *topology) String() (s string) {
var dcs []*dataCenter
for _, dc := range topo.dataCenterMap {
dcs = append(dcs, dc)
}
s = fmt.Sprint(dcs)
return
}
//When a server port is added, the topology need to close update channel, and make a new one.
//So all the blocking request will get their new states.
//It's not necessary when adding client port, because adding a client port won't affect any other connections.
func (topo *topology) addServerPort(name string, port int) (err error) {
topo.mutex.Lock()
defer topo.mutex.Unlock()
host, err := topo.lookupHost(name)
if err != nil {
log.Println(err)
return err
}
if _, ok := host.portMap[port]; ok {
err = errors.New("port has been taken already.")
log.Println(err)
return
}
host.portMap[port] = serverPortType
topo.ports[port] = host
close(topo.updateCh)
topo.updateCh = make(chan struct{})
return nil
}
func (topo *topology) removeServerPort(name string, port int) (err error) {
topo.mutex.Lock()
defer topo.mutex.Unlock()
host, err := topo.lookupHost(name)
if err != nil {
log.Println(err)
return
}
portType, ok := host.portMap[port]
if !ok {
err = errors.New("port hasn't been registered")
log.Println(err)
return
}
if portType != serverPortType {
err = errors.New("port isn't registered as server")
log.Println(err)
return
}
delete(host.portMap, port)
close(topo.updateCh)
topo.updateCh = make(chan struct{})
return nil
}
func (topo *topology) addClientPort(name string, port int) (err error) {
topo.mutex.Lock()
defer topo.mutex.Unlock()
host, err := topo.lookupHost(name)
if err != nil {
log.Println(err)
return
}
if _, ok := host.portMap[port]; ok {
err = errors.New("port has been taken already.")
log.Println(err)
return
}
host.portMap[port] = clientPortType
topo.ports[port] = host
return
}
func (topo *topology) removeClientPort(port int) (err error) {
topo.mutex.Lock()
defer topo.mutex.Unlock()
host := topo.ports[port]
if host == nil {
err = errors.New("unknown port")
log.Println(err)
return
}
portType, ok := host.portMap[port]
if !ok {
err = errors.New("port hasn't been registered")
log.Println(err)
return
}
if portType != clientPortType {
err = errors.New("port isn't registered as client port")
log.Println(err)
return
}
delete(host.portMap, port)
delete(topo.ports, port)
return
}
func (topo *topology) setNodeState(nodeName string, newState NodeState) (err error) {
topo.mutex.Lock()
defer topo.mutex.Unlock()
node, err := topo.lookup(nodeName)
if err != nil {
log.Println(err)
return
}
node.setState(newState)
close(topo.updateCh)
topo.updateCh = make(chan struct{})
return
}
func (topo *topology) nodeState(nodeName string) (nodeState NodeState, err error) {
topo.mutex.RLock()
defer topo.mutex.RUnlock()
node, err := topo.lookup(nodeName)
if err != nil {
log.Println(err)
return
}
nodeState = node.state()
return
}
func (topo *topology) dialState(clientName string, serverPort int) (connState ConnState, err error) {
topo.mutex.RLock()
defer topo.mutex.RUnlock()
clientHost, err := topo.lookupHost(clientName)
if err != nil {
log.Println(err)
return
}
serverHost := topo.ports[serverPort]
if serverHost == nil {
err = errors.New("host undefined for address " + strconv.Itoa(serverPort))
log.Println(err)
return
}
networkOk, latency := computeNetworkState(clientHost, serverHost)
if networkOk {
_, connState.OK = serverHost.portMap[serverPort]
connState.Latency = latency * 2 //dial has double latency.
} else {
connState.OK = false
connState.Latency = dialTimeOut
}
return
}
//compute the state of the connection based on entire network state.
func (topo *topology) connState(clientPort, serverPort int) (connState ConnState, err error) {
topo.mutex.RLock()
defer topo.mutex.RUnlock()
clientHost := topo.ports[clientPort]
if clientHost == nil {
err = fmt.Errorf("connState:unknown client port %d", clientPort)
return
}
serverHost := topo.ports[serverPort]
if serverHost == nil {
err = fmt.Errorf("connState:unknown server port %d", serverPort)
return
}
_, ok := clientHost.portMap[clientPort]
if !ok {
return
}
networkOk, latency := computeNetworkState(clientHost, serverHost)
if networkOk {
_, connState.OK = serverHost.portMap[serverPort]
connState.Latency = latency
} else {
connState.OK = false
connState.Latency = tcpTimeOut
}
return
}
//compute network connection state between client and server host, no ports involved.
func computeNetworkState(clientHost, serverHost *host) (ok bool, latency time.Duration) {
clientSideDown := clientHost.InternalDown
serverSideDown := serverHost.InternalDown
if clientHost != serverHost {
clientSideDown = clientSideDown || clientHost.ExternalDown || clientHost.rack.InternalDown
serverSideDown = serverSideDown || serverHost.ExternalDown || serverHost.rack.InternalDown
latency += clientHost.Latency + serverHost.Latency
if clientHost.rack != serverHost.rack {
clientSideDown = clientSideDown || clientHost.rack.ExternalDown || clientHost.rack.dataCenter.InternalDown
serverSideDown = serverSideDown || serverHost.rack.ExternalDown || serverHost.rack.dataCenter.InternalDown
latency += clientHost.rack.Latency + serverHost.rack.Latency
if clientHost.rack.dataCenter != serverHost.rack.dataCenter {
clientSideDown = clientSideDown || clientHost.rack.dataCenter.ExternalDown
serverSideDown = serverSideDown || serverHost.rack.dataCenter.ExternalDown
latency += clientHost.rack.dataCenter.Latency + serverHost.rack.dataCenter.Latency
}
}
}
down := clientSideDown || serverSideDown
ok = !down
return
}
func newTopology(configReader io.Reader) (topo *topology, err error) {
decoder := json.NewDecoder(configReader)
config := new(Config)
err = decoder.Decode(config)
if err != nil {
log.Println(err)
return
}
topo = new(topology)
topo.ports = make(map[int]*host)
topo.dataCenterMap = make(map[string]*dataCenter)
topo.updateCh = make(chan struct{})
for _, confDC := range config.DataCenters {
if confDC.RackDefault == nil {
confDC.RackDefault = config.RackDefault
}
if confDC.HostDefault == nil {
confDC.HostDefault = config.HostDefault
}
if confDC.NodeState == nil {
confDC.NodeState = config.DcDefault
}
dc := newDc(confDC, topo)
topo.dataCenterMap[dc.name] = dc
}
return
}
func (topo *topology) lookup(fullName string) (nod node, err error) {
parts := strings.Split(fullName, ".")
dc := topo.dataCenterMap[parts[0]]
if dc == nil {
err = errors.New("undefined dataCenter name," + parts[0])
log.Println(err)
return
}
if len(parts) < 2 {
nod = dc
return
}
rack := dc.rackMap[parts[1]]
if rack == nil {
err = errors.New("undefined rack name," + parts[1])
log.Println(err)
return
}
if len(parts) < 3 {
nod = rack
return
}
host := rack.hostMap[parts[2]]
if host == nil {
err = errors.New("undefined host name," + parts[2])
log.Println(err)
return
}
nod = host
return
}
func (topo *topology) lookupHost(hostName string) (ho *host, err error) {
node, err := topo.lookup(hostName)
if err != nil {
log.Println(err)
return
}
ho, ok := node.(*host)
if !ok {
err = errors.New("invalid host name")
log.Println(err)
}
return
}
func (topo *topology) getUpdateChannel() (updateCh chan struct{}) {
topo.mutex.RLock()
updateCh = topo.updateCh
topo.mutex.RUnlock()
return
}
func parsePort(port string) (portNum int, passive bool, err error) {
portNum, err = strconv.Atoi(port)
if err != nil {
log.Println(err)
return
}
if portNum < 0 {
portNum = -portNum
passive = true
}
return
}