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Overview

An OpenGL demo which implements light rendering, model import, skeleton animation, collision, camera control, etc. I built this project with the game engine as target.
You can find a video showing the result of this project in /video/demo.mp4.


Rendering & Animation

Shaders and codes of mesh, light, anim are followed the guide of this tutorial.

Library & Resources

To run the source code, you need:

And run Test.cpp then.

Release file

Can be download from this link.

Others

Sound related functions have not yet been implemented, so the voice.h is useless now.