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distance_vector.c
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#include "distance_vector.h"
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
/**
* Everything is poorly named
* some froms actually refer to the tos\
*/
struct node {
char from; //should be to
char next; //next jump
unsigned short cost;
struct node* link;
};
struct linkedList {
struct node* start;
unsigned short size;
};
/**
* @pre id < ll->size and > 0
*/
static struct node* LL_get(struct linkedList* ll, int id) {
struct node* ptr = ll->start;
int i=0;
assert(id < ll->size);
while(ptr != NULL) {
if(i>=id)
break;
ptr = ptr->link;
i++;
}
assert(ptr != NULL);
return ptr;
}
DV DV_create() {
struct linkedList* ret = malloc(sizeof(struct linkedList));
ret->start = NULL;
ret->size = 0;
return (DV)ret;
}
int DV_update(DV d, char from, char next, unsigned short cost) {
struct linkedList* ll = (struct linkedList*)d;
struct node* ptr = ll->start;
struct node* back = NULL;
while(ptr != NULL) {
if(ptr->from == from)
break;
back = ptr;
ptr = ptr->link;
}
int ret = 0;
if(ptr == NULL) {
//new node
ret = 2;
struct node* new_node = malloc(sizeof(struct node));
new_node->from = from;
new_node->cost = cost;
new_node->next = next;
new_node->link = NULL;
if(back != NULL) {
back->link = new_node;
} else {
ll->start = new_node;
}
ll->size = ll->size + 1;
} else {
if(ptr->cost > cost) {
ret = 1;
ptr->cost = cost;
ptr->next = next;
} else {
ret = 0;
}
}
return ret;
}
int DV_size(DV d) {
return ((struct linkedList*)d)->size;
}
void DV_get(DV d, int id, char* from ,char* next, unsigned short *cost) {
struct linkedList* ll = (struct linkedList*)d;
if( id >= ll->size || id < 0) {
*from = '\0';
*cost = 0;
return ;
}
struct node* n = LL_get(ll,id);
*from = n->from;
*cost = n->cost;
if(next != NULL)
*next = n->next;
}
void DV_destroy(DV d) {
struct linkedList* ll = (struct linkedList*)d;
struct node* ptr = ll->start;
while(ptr != NULL) {
struct node* temp = ptr;
ptr = ptr->link;
free(temp);
}
free(ll);
}
int DV_update2(DV d, char from, char to, unsigned short cost) {
struct linkedList* ll = (struct linkedList*)d;
struct node* ptr = ll->start;
while(ptr != NULL) {
//the from attribute is poorly named
if(ptr->from == from)
break;
ptr = ptr->link;
}
if(ptr == NULL) {
//from node could not be found
//nothing can be done
return -1;
} else {
/*printf("%c<%u>%c + %c<%u>%c\n",ptr->next,ptr->cost,ptr->from,from,cost,to);*/
return DV_update(d,to,ptr->next,cost + ptr->cost);
}
}
void DV_remove(DV d, char id) {
struct linkedList* ll = (struct linkedList*)d;
struct node* ptr = ll->start;
struct node* back = NULL;
while(ptr != NULL) {
if(ptr->next == id || ptr->from == id) {
struct node* temp = ptr;
if(back != NULL) {
back->link = ptr->link;
} else {
ll->start = ptr->link;
}
ptr = ptr->link;
free(temp);
ll->size = ll->size - 1;
} else {
back = ptr;
ptr = ptr->link;
}
}
}
struct bl_node {
char id;
struct bl_node* link;
};
struct bl_list {
int size;
struct bl_node* start;
};
BL BL_create() {
struct bl_list* ret = malloc(sizeof(struct bl_list));
ret->size = 0;
ret->start = NULL;
return (BL)ret;
}
void BL_add(BL b, char id) {
struct bl_list* l = (struct bl_list*)b;
struct bl_node* ptr = l->start;
struct bl_node* back = NULL;
while(ptr != NULL) {
if(ptr->id == id)
return;
back = ptr;
ptr = ptr->link;
}
struct bl_node* new_node = malloc(sizeof(struct bl_node));
new_node->link = NULL;
new_node->id = id;
if(back == NULL) {
l->start = new_node;
} else {
back->link = new_node;
}
l->size = l->size + 1;
}
//make sure to free this list
char* BL_items(BL b, int* size) {
struct bl_list* l = (struct bl_list*)b;
*size = l->size;
if(l->size == 0)
return NULL;
char* ret = malloc(sizeof(char)*l->size);
char* p = ret;
struct bl_node* ptr = l->start;
while(ptr != NULL) {
*p = ptr->id;
p++;
ptr = ptr->link;
}
return ret;
}
void BL_destroy(BL b) {
struct bl_list* l = (struct bl_list*)b;
struct bl_node* ptr = l->start;
while(ptr != NULL) {
struct bl_node* temp = ptr;
ptr = ptr->link;
free(temp);
}
free(l);
}