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rpgonly.cfg
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// Assault
set class_allies_assault_limit "0"
set class_axis_assault_limit "0"
// SpecOps
set class_allies_specops_limit "64"
set class_axis_specops_limit "64"
// LMG
set class_allies_heavygunner_limit "0"
set class_axis_heavygunner_limit "0"
// Demolition
set class_allies_demolitions_limit "0"
set class_axis_demolitions_limit "0"
// Scope
set class_allies_sniper_limit "0"
set class_axis_sniper_limit "0"
set perk_rpg_mp_limit "64"
set scr_rpg_ammo_count "12"
set class_specops_primary "none"
set class_specops_primary_attachment "none"
set class_specops_secondary "none"
set class_specops_secondary_attachment "none"
set class_specops_perk1 "rpg_mp"
set class_specops_perk2 "specialty_bulletdamage"
set class_specops_perk3 "specialty_bulletpenetration"
set class_specops_grenade "none"
set class_specops_camo "camo_none"
set class_specops_frags "0"
set class_specops_special "0"
// Lock selections so player can't change the default assignment
// 0 = Disabled (default), 1 = Enabled
set class_specops_lock_primary "1"
set class_specops_lock_primary_attachment "1"
set class_specops_lock_secondary "1"
set class_specops_lock_perk1 "1"
set class_specops_lock_perk2 "1"
set class_specops_lock_perk3 "1"
set class_specops_lock_grenade "1"