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rclist.rcm
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MAIN_ICON ICON "img/icon.ico"
MAIN_BACKGROUND BITMAP "img/background.bmp"
BUTTON_START BITMAP "img/login.bmp"
MAP_BLOCK BITMAP "img/map_block.bmp"
TURRENT_A BITMAP "img/turretA.bmp"
TURRENT_A_ICON BITMAP "img/turretA_icon.bmp"
TURRENT_B BITMAP "img/turretB.bmp"
TURRENT_C BITMAP "img/turretC.bmp"
TURRENT_D BITMAP "img/turretD.bmp"
BULLET_A BITMAP "img/bulletA.bmp"
BULLET_B BITMAP "img/bulletB.bmp"
BULLET_C BITMAP "img/bulletC.bmp"
ICON_UP BITMAP "img/icon_upgrade.bmp"
ICON_DELETE BITMAP "img/icon_delete.bmp"
ICON_OK BITMAP "img/icon_ok.bmp"
ICON_CANCEL BITMAP "img/icon_cancel.bmp"
BMP_ROAD BITMAP "img/road_block.bmp"
BMP_START BITMAP "img/road_start.bmp"
BMP_BASE BITMAP "img/turret_base.bmp"
BMP_EMPTY BITMAP "img/map_empty.bmp"
BMP_SIDE BITMAP "img/map_side.bmp"
BMP_SIDE2 BITMAP "img/map_side2.bmp"
ENEMY_SPRITE_1 BITMAP "img/enemy1.bmp"
ENEMY_SPRITE_2 BITMAP "img/enemy2.bmp"
ENEMY_SPRITE_3 BITMAP "img/enemy3.bmp"
ENEMY_SPRITE_4 BITMAP "img/enemy4.bmp"
EFFECT_SPRITE BITMAP "img/effect.bmp"
EFFECT2_SPRITE BITMAP "img/effect2.bmp"
STATUS_BAR BITMAP "img/statusbar.bmp"
ADDCOIN_HEAD BITMAP "img/add_coin.bmp"
POP_INFO BITMAP "img/pop_info.bmp"
POP_NOCOIN BITMAP "img/pop_nocoin.bmp"
POP_WAVE BITMAP "img/pop_wave.bmp"
GG_BUTTON BITMAP "img/gg.bmp"