Skip to content

Latest commit

 

History

History
62 lines (26 loc) · 1.4 KB

Sound_Operator.md

File metadata and controls

62 lines (26 loc) · 1.4 KB

Team. 6 - Sound Operator

Team Introduction

Team name : Sound Operator

Members name :

Position name email student-id
Team leader Minseok Kang [email protected] 2021094375
Team member Yena Cho [email protected] 2023000764
Team member Gayeon Oh [email protected] 2023026362
Team member Seongmin Kang [email protected] 2023044384
Team member SeongWoo Ha [email protected] 2021079961
Team member Seongbin Park [email protected] 2021092797
Team member Jaewook Lee [email protected] 2021086635

Team's Vision

We elaborately design BGM and sound effects to maximize the immersion of the game. Reflecting the atmosphere of each scene and the emotions of the characters in detail, it provides an experience that allows players to dive deeper into the game. Through sound design, it effectively conveys emotions and moods, and aims for maximum immersion.

Team Requiresments

  • Sound effect / BGM

Detailed Requirements

  1. Add enemy character die sound
  2. Add Menu's BGM
  3. Add Shooting sound effect
  4. Add Die sound effect
  5. Add Start sound effect
  6. Add In game BGM
  7. Add Game exiting Sound

Dependency