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May I know how you did voxelization of the raw point cloud? I wrote my own scripts for voxelization in both matlab and cython(complied to C), and found that voxelization of a large point cloud (maybe a frame of Kinect2, it contains part of your room )is very slow, around 1min, which is not real-time.
May I know more details of voxelization part of your works?(of raw point cloud, not meshed files)
Thanks a lot!
The text was updated successfully, but these errors were encountered:
Hi, thanks for your excellent works!
May I know how you did voxelization of the raw point cloud? I wrote my own scripts for voxelization in both matlab and cython(complied to C), and found that voxelization of a large point cloud (maybe a frame of Kinect2, it contains part of your room )is very slow, around 1min, which is not real-time.
May I know more details of voxelization part of your works?(of raw point cloud, not meshed files)
Thanks a lot!
The text was updated successfully, but these errors were encountered: