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List of three-ecsy core components #1

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joshmarinacci opened this issue Aug 21, 2019 · 2 comments
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List of three-ecsy core components #1

joshmarinacci opened this issue Aug 21, 2019 · 2 comments
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@joshmarinacci
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make a final(ish) list of components for the three bindings.

@fernandojsg fernandojsg transferred this issue from ecsyjs/ecsy Aug 21, 2019
@fernandojsg fernandojsg changed the title make list of ecsy-three components List of ecsy-three components Aug 23, 2019
@fernandojsg fernandojsg changed the title List of ecsy-three components List of three-ecsy core components Aug 23, 2019
@joshmarinacci joshmarinacci added this to the v1 milestone Oct 29, 2019
@joshmarinacci
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  • Highlighted: indicates if an entity has been highlighted. Something else recognizes that the entity has been highlighted and modifies the actual threejs object (say, material swapping).
  • Grabbable: indicates if a stationary object can be grabbed.
  • Hands: represents a VRcontroller or other controller which can grab grabbable entities when it is near them. Handles all of the proximity detection, storing which thing has been grabbed, and swapping threejs nodes.

@robertlong
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We're in the process of figuring out our new core components and what belongs in core vs libraries. Closing this and we'll revisit in #36

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