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tile.h
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/*
* The MIT License (MIT)
*
* Copyright (c) 2014 Christoph Brill
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef _SM3D_TILE_H_
#define _SM3D_TILE_H_
#include <string>
#include <map>
#include <GL/gl.h>
/**
* @brief storage class for a tile
*/
class Tile {
public:
int zoom;
int x;
int y;
GLuint texid;
Tile(int zoom, int x, int y, GLuint texid);
Tile* get(int x_diff, int y_diff);
Tile* get_east();
Tile* get_north();
Tile* get_south();
Tile* get_west();
std::string get_filename();
};
extern int long2tilex(double lon, int z);
extern int lat2tiley(double lat, int z);
extern double tilex2long(int x, int z);
extern double tiley2lat(int y, int z);
/**
* Determines the longitude size of a tile at given zoom
*/
extern double lonsize(int z);
extern double latsize(double lat, int z);
class TileFactory {
private:
std::map<std::string, Tile*> tiles;
public:
static TileFactory* instance() {
static CGuard g;
if (!_instance) {
_instance = new TileFactory();
}
return _instance;
}
Tile* get_tile(int zoom, double latitude, double longitude);
Tile *get_tile(int zoom, int x, int y);
GLuint get_dummy() {
return dummy;
}
private:
static TileFactory* _instance;
GLuint dummy;
TileFactory() {
glGenTextures(1, &this->dummy);
glBindTexture(GL_TEXTURE_2D, this->dummy);
unsigned char empty[3] = {0, 0, 0};
glTexImage2D(GL_TEXTURE_2D, 0, 3, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, empty);
}
TileFactory(const TileFactory&) {}
~TileFactory();
std::string tile_id(int zoom, int x, int y);
class CGuard {
public:
~CGuard() {
if (TileFactory::_instance != nullptr) {
delete TileFactory::_instance;
TileFactory::_instance = nullptr;
}
}
};
friend class CGuard;
};
#endif