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Here is the fix. Paste It in esx_voice/main/client.lua.
if NetworkIsPlayerTalking(PlayerId()) and not inCinema then
drawLevel(41, 128, 185, 255)
elseif not NetworkIsPlayerTalking(PlayerId()) and not inCinema then
drawLevel(185, 185, 185, 255)
end
Removes voice hud completely no matter where at in map when editing esx_voice for this.
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