Releases: foundryvtt/pf2e
Releases · foundryvtt/pf2e
5.5.3
Bugfixes
- (In3luki) Fix "view item" buttons on choice set prompt
- (stwlam) Fix handling of rarity updates on non-physical items
- (stwlam) Include hazards in encounter metrics
- (stwlam) Render highlights for auras on familiars
- (stwlam) Reset aura renders when token size changes
- (Supe) Fix aura rendering and detection for tiny tokens
- (Supe) Don't add non-persistent damage dice and modifiers to purely persistent damage
- (Supe) Resolve injected properties in roll note predicates
Data Updates
- (Dire Weasel) Add automation for Giant Gecko's Uncanny Climber
- (Dire Weasel) Add effects for Codex of Destruction and Renewal, Knock, Repel Metal fix level
- (Dire Weasel) Add materials to several NPC attacks
- (Dire Weasel) Brush up and homogenize automation for Evasion and Deft Evasion
- (Dire Weasel) Fix effect link name in Runic Weapon spell
- (Dire Weasel) Fix Overpowering Jaws' Note visibility
- (dogstarrb) Remove unneeded will save button from Nudge Fate
- (Drental) Fix hardwood scamp attack bonus
- (Abaddon) Fix Entities from Afar prerequisites
- (shemetz) Fix handful of typos in en.json
- (Supe) Add effect for furnace form
- (Tikael) Add missing feat from EC player's guide
- (Tikael) Data Entry World Fixes September 16 2023
- (websterguy) Fix reference to master ability in Skilled familiar ability flat modifier
5.5.2
System Improvements
- (In3luki) Show action cost in feat chat card when available
- (stwlam) Add tooltips explaining threat and XP award in encounter tracker
- (stwlam) Add visibility toggles to PC biography sections
Bugfixes
- (stwlam) Fix labeling and options presentation of Striking runes in weapon sheet
- (stwlam) Recalculate encounter metrics when party membership is changed while encounter is running
- (Supe) Fix display of spell DCs in item summaries
Data Updates
- (In3luki) Eliminate console noise from Versatile Blast feat when Kinetic Aura effect isn't present
- (Intervención) Fixed typo on Aura trait description
- (stwlam) Predicate on encounter threat level in Battle oracle curse effect
- (Tikael) Fix stats of Vicious Abyssal Bunny Swarm
5.5.1
Bugfixes
- (stwlam) Fix roll-data resolution in inline damage links
- (stwlam) Restore damage buttons to NPC/hazard attack rolls
- (Supe) Add support for brackets in Fast Healing/Regeneration rule element form
Data Updates
- (Dire Weasel) Add secondary save link to Beheading Buzz Saw
- (Dire Weasel) Add effects for Flame Dancer, Galvanic Chew, Phoenix Ward, and Thermal Remedy
5.5.0
5.5.0
System Improvements
- (darvey) Allow dragging stashed items in party sheet to members in sidebar
- (darvey) Add default filter to free archetype feat slots on PC sheets
- (darvey) Add property runes missing from armor and weapon dropdowns
- (In3luki) Add buttons to choice set prompts that open item sheets (given the choices are items)
- (stwlam) Automatically price and rename armor with runes and precious materials
- (stwlam) Add a system tab to scene config windows, allowing hearing radius and rules-based vision to be managed per scene.
- (stwlam) Show basic threat/XP data in encounter tracker: will continue to refine by adding settings and ability to award XP from it.
- (stwlam) Add an "appearance" property to Aura rule element configuration, allowing for greatly expanded control over an aura's looks. Textures, including videos, are now supported. Border and fill colors have been moved to this property.
- (stwlam) Refine visibility rules for auras:
- During encounters, borders are always visible unless configured in the rule element to not be. Outside of encounters, they are only visible when a token is hovered or controlled. Only GMs can see aura borders from "opposition" (typically NPC) tokens.
- Highlights are only visible during encounters, and only when a token is hovered or controlled. Visibility to players follows the same rules as borders.
- Textures are always visible, in or out of encounters, and even to players for ones emanating from opposition tokens.
Bugfixes
- (darvey) Fix item summary / spell buttons firing when pressing enter elsewhere in the form
- (Dire Weasel) Fix TempHP rule element to resolve injected properties in its predicate
- (In3luki) Fix ancestry feats without an ancestry trait being filtered in the compendium browser feats tab
- (In3luki) Fix "Select Other Variant" button being show on heightened spell chat cards
- (In3luki) Fix issue causing degree of success to sometimes not be updated when rerolling.
- (stwlam) Fix styling and content selection of limited PC sheet
- (stwlam) Refrain from having ABP attack potency make weapons magical
- (stwlam) Limit visibility of degree-of-success button cues in strike attack rolls
- (stwlam) Hide spell DCs in chat cards when appropriate
- (stwlam) Fix issue preventing NPC sneak attack from applying damage during flanking
- (stwlam) Fix calculation of counteract total modifier
- (Supe) Fix Grant Item form defaults
- (Supe) Fix effects that modify degree of success of persistent-damage recovery checks
Data Updates
- (Abaddon) Remove duplicate skill entries for Angelique Loveless and Glaz Nixbrix
- (arthurtrumpet) Add an effect for Emblazon Armament (Shield)
- (Chas) Brushup rule elements on Acrobat dedication & Tumble Behind
- (Cuingamehtar) Fix frequency of Expeditious Inspection
- (Cuingamehtar) Improve Flame Wisp effect counter
- (Dana) Fix inline perception check icon
- (darvey) Add armor specialization rule elements for armor groups added in Treasure Vault
- (Dire Weasel) Add automation for Broadleaf Shield, Ooze Ammunition, Cape of Illumination
- (Dire Weasel) Add bleed damage to Splintering Spear
- (Dire Weasel) Add effect for Conductive Weapon, Envenom Fangs, Ferrous Form, Ginger Chew, Journeybread (Power), Merciful Balm, Pucker Pickle, Sand Form, Spiny Lodestone, and Tremorsense (spell)
- (Dire Weasel) Add inline Checks to Invoke The Elements
- (Dire Weasel) Add token light to Fulminating Spear and Starfaring Cloak
- (Dire Weasel) Fix action cost of Alicorn Lance activation
- (Dire Weasel) Fix broken spell link and missing emphasis in Remaster Changes journal
- (Dire Weasel) Fix damage links for Slashing Gust and Splinter Volley
- (Dire Weasel) Fix Emblazon Armament (Shield) effect to only allow shields
- (Dire Weasel) Fix some formatting in the GM screen and archetypes journals
- (Dire Weasel) Unify inline damage links for Steaming Fields' Steam Jet
- (Dire Weasel) Update Flashy Disappearance effect to include grant of Invisible condition
- (Dire Weasel) Update torch icon and swap Strike icon when lit
- (Drental) Add automation for Watch This!
- (Dwim) Automate Poison Weapon feat chain
- (Dwim) Improved automation of Gunslinger initial deeds
- (LebombJames) Bring some inventor feats up to date with automation
- (stwlam) Add aura to Aura of Despair
- (stwlam) Fix rule elements on Large Bore Modifications
- (Tikael) Add automation to Tactician's Helm
- (Tikael) Add inline check to Disturbing Knowledge
- (Tikael) Add missing notes to Kinzaruk
- (Tikael) Add missing NPC from PFS 4-12
- (Tikael) Add missing Hryngar trait
- (Tikael) Add Talos and Ardande traits to geniekin feats
- (Tikael) Fix applicability of effects from air and wood kinetic auras
- (Tikael) Improve weapon inventor overdrive automation
5.4.4
System Improvements
- (Supe) Improve clarity of overland travel labeling on party sheet
Bugfixes
- (SkepticRobot) Fix non limited npcs showing in actors tab
- (stwlam) Fix compendium browser rarity-tag coloration
- (stwlam) Fix party name input being editable to non-owners of party actor
- (stwlam) Fix width constraint of lootable NPC sheet sidebar
Data Updates
- (Dire Weasel) Brush up automation and add inline checks to several NPCs
- (Dire Weasel) Add effect for Rousing Splash
- (stwlam) Add remaining armor property runes from Treasure Vault
5.4.3
System Improvements
- (stwlam) Add UI enhancements to party stash tab: coin values, rarity coloration of item names, stash total bulk
- (stwlam) Animate party clown car loading/unloading and incorporate wall detection when depositing tokens
Bugfixes
- (reyzor1991) Include roll options passed to strike methods when rolling
- (stwlam) Make damage from ability items responsive to magical immunities, resistances, and weaknesses
- (stwlam) Restore legacy boost row in attribute builder
- (stwlam) Fix display of attack modifier on familiar sheet
Data Updates
- (Abaddon) Remove scroll case and sheath from NPCs
- (Dire Weasel) Add automation for Gallowdead's Charge Chain, Groplit's Flammable Grease, and Umbral Dragon's Ghost Bane
- (Dire Weasel) Add Capritellix from Rage of Elements
- (Dire Weasel) Add effects for Grindlegrub Steak, Incendiary Dollop, Irondust Stew, Therapeutic Snap Peas
- (Dire Weasel) Add inline checks to several NPC abilities
- (Dire Weasel) Add inline healing links to Qxal's Blood Siphon
- (Dire Weasel) Add light automation to Abysium Horror's Green Glow and Jellyfish Lamp
- (Dire Weasel) Add spell effect for Wooden Fists
- (Dire Weasel) Automate reach for Gallowdead's Charge Chain
- (Dire Weasel) Fix formatting in Glass River Midge Attach
- (Dire Weasel) Normalize damage links in Burning Grasp description
- (Dire Weasel) Update automation for Spriggan's Enraged Growth and Bully's Bludgeon
- (Dire Weasel) Standardize Meliosa's Leshy names and update automation
- (Dire Weasel) Add automation for Capritellix's Shift Mood skill bonus
- (Dire Weasel, Drental) Fix several compendium actors with errant prototype token names
- (Dwim) Automate Fatal Bullet feat
- (pedrogrullada) Add spell effect for Phase Familiar
- (stwlam) Have temporary hit points from Inexorable Iron apply immediately upon adding effect
- (Supe) Implement Nanite Surge status bonus
- (Tikael) Add Player Core spells from War of Immortals Playtest
- (Tikael) Add spell effect for Anima Invocation
- (Tikael) Fix damage of Frostbite
5.4.2
System Improvements
- (Supe) Show party permission to GM in header
- (Supe) Allow custom domains for inline damage rolls
Bugfixes
- (stwlam) Fix edge case where duplicate aura effects were sometimes being applied
- (stwlam) Fix choice set prompt when homebrew item button is clicked
- (stwlam) Fix compendium browser search by ability category
- (stwlam) Fix issue causing some auras to not grow when replaced by larger aura with same slug
- (Supe) Fix barbarian specialization abilities that keyed off greater weapon specialization
- (Supe) Hide sidebar activate-party and create-member buttons from players
Data Updates
- (Abaddon) Fill source for Weapon Infusion effect
- (Dire Weasel) Add automation for several NPC abilities
- (Dire Weasel) Add inline checks to several NPC abilities
- (Dire Weasel) Brush up Geist's Haunt and Elk's Hoof
- (Dire Weasel) Fix Suli Dune Dancer's Elemental Assault traits
- (Dire Weasel) Refresh copies of Ice Storm and Lightning Storm
- (Dire Weasel) Update automation for Sounrel's Accursed Claws
- (Dire Weasel) Update Ice Storm description and add level damage link
- (Tikael) Add inline checks to several feats missing them
5.4.1
System Improvements
- (Supe) Save active party folder state and default to expanded
Bugfixes
- (stwlam) Add additional damage types from weapon infusion effect
- (stwlam) Fix P keybind fetching active party
- (stwlam) Refrain from deleting class features granted by feats when lowering PC level
- (Supe) Fix deviant ability proficiencies that extend spell DCs
- (Supe) Fix responsiveness of other parties folder
- (Supe) Fix rolling checks for items-only spellcasting entries
Data Updates
- (Abaddon) Fix source for Psychic's Daze effect
- (Dire Weasel) Add automation for several NPC abilities
- (Dire Weasel) Add automation for Vocal Warm-Up
- (Dire Weasel) Brush up Cinder Dispersal and Lucky Stabs
- (Dire Weasel) Add automation for Weapon Master's Swift Blow
- (Dire Weasel) Automate Moonlight Ray good damage
- (Dire Weasel) Brush up NPC Skewer automation
- (Dire Weasel) Update Ulgrem-Axaan's Territorial Rage
- (stwlam) Add necessary class features to kineticist dedication
- (Supe) Add toggle for pivot strike
- (Surge) Have Soul Warden Dedication grant blue light
- (Tikael) Fix inline actor level references in feats
5.4.0
Highlights
- The system now has a Party actor type. It is very shiny and does quite a bit!
- A significant amount of work has been put into automating features of the Kineticist class.
New Features
- (stwlam) Add handling of Elemental Blast
- (stwlam) Add support for including self-applied effects in ability/feat items
- (Supe, Allistaar) Add party actor and sheet
System Improvements
- (Drental) Add keybind (default of "P") to toggle party sheet
- (stwlam) Improve system support for Apex items (with and without ABP)
- (stwlam) Handle precision-damage weakness and resistance
- (stwlam) Add icon to cue which strike-damage button to click on chat messages
- (stwlam) Add management of ABP Apex increase to attribute builder
- (stwlam) Add support for multiple selectors in Damage Dice and Note rule elements
- (stwlam) Alert user on PC sheet when there are unallocated attribute boosts
- (stwlam) Create toggle macro when dropping conditions in hotbar
- (stwlam) Make all chat messages pop-outable
- (stwlam) Add externally accessible CSS variables for rarity and damage-type colors
- (stwlam) Add
removeAfterRoll
property to FlatModifer REs - (Supe) Convert weapon specialization to rule elements
- (Supe) Enable roll notes for damage-received
- (Supe) Add search filter to roll inspector
- (Supe) Add way to track partial attribute increases in manual-entry mode
- (Supe) Add cue to alert user when their PC's armor is equipped but not invested
- (Supe) Support restricting spell/inline dice overrides by damage type
- (Supe) Allow Trick Magic Item counteractions
Bugfixes
- (Dire Weasel) Update armor usage when category changed to shield
- (Dire Weasel) Fix rectangle templates and fix Force Cage to be cube
- (Dire Weasel) Emit item name and UUID for remaining categories of rule element warning messages
- (stwlam) Acquire rule-element notes for all damage rolls, regardless of source
- (stwlam) Fix calculation of familiar AC modified by effects
- (stwlam) Fix improvised and kickback penalties not appearing on PC sheet
- (stwlam) Fix overwriting proficiency in light barding on PC actors (impacts Companion Compendia module)
- (stwlam) Fix handling of container items' worn bulk
- (stwlam) Prevent effects that expire at end of current turn from immediately expiring when not in encounter mode
- (stwlam) Have ghost touch weakness increase damage only once instead of once per damage instance
- (stwlam) Prevent doubling of splash damage dice on NPC attacks
- (stwlam) Show all property runes on ABP magic items embedded in loot actors
- (Supe) Accept modifier adjustments for multiple attack penalty
- (Supe) Include spellcasting roll options in damage rolls
- (Supe) Fix detection of animal companions for some types of system automation
- (Supe) Use item level when available as fallback value in @damage expressions referencing actor level
Data Updates
- (Abaddon) Fix description/source typos and inline damage formulas in several NPCs & items
- (chrpow) Fix description of Level 3 Gate Attenuator Item
- (Dire Weasel) Add "+1 Status to All Saves vs. Magic" to Mummy Prophet Of Set
- (Dire Weasel) Add aura effect for Beacon of the Rowan Guard
- (Dire Weasel) Add automation for Dazing Blow, Doprillu, Heretic's Smite, Irrepressible (Halfling), King Merlokrep's Hampering Strike, Imperious Retreat, Pearlescent Pyramid, Polished Pebble, Shoulder to Shoulder, Skirmishing Dash, Unshakable Grit, Resonant Guitar, Spiritual Aid, Wynsal's Formation Attack
- (Dire Weasel) Add effect for Bloodseeker Beak, Death Knell, Guardian Staff, Haste spell, Sharkskin Robe, Strum of Thunder
- (Dire Weasel) Add metal variants and bleed damage link to Needle Darts
- (Dire Weasel) Add missing hazards from Impossible Lands
- (Dire Weasel) Add save link to Aerial Boomerang
- (Dire Weasel) Add TokenLight to Shard of the Third Seal
- (Dire Weasel) Add Underwater weapon property rune
- (Dire Weasel) Automate Quoppopak Tentacle Stab damage override
- (Dire Weasel) Brush up data and automation for Azarim, Ji-yook's Foxfire Blast, Spelunker, Thoqqua, Wisps' In Concert ability
- (Dire Weasel) Update Everstand Stance to use ItemAlteration
- (Dire Weasel) Fix feat types of Flowering Path and Growth Spell
- (Dire Weasel) Fix formatting in Erraticannon description
- (Dire Weasel) Fix Glass Shield's spell effect hit points
- (Dire Weasel) Fix Hagegraf Royal Guard Darkvision to be correct ability
- (Dire Weasel) Fix Immolis' Heat Beam DC
- (Dire Weasel) Fix level of Phantom Footsteps
- (Dire Weasel) Fix malformed damage links in Life-Giving Form
- (Dire Weasel) Fix Mother Maw inline roll
- (Dire Weasel) Fix Sawtooth Saber bulk
- (Dire Weasel) Fix rule elements in Aerial Cloak and Eat Fire
- (Dire Weasel) Fix source of Soulbound Doll (Sky King's Tomb)
- (Dire Weasel) Move Conch of Otherworldly Seas' Voice of Oceans automation to effect
- (Dire Weasel) Refresh copies of feats, spells, and other abilities on many compendium actors
- (Dire Weasel) Remove object immunity from Spell Pitchers
- (Dire Weasel) Update Atmospheric Staff and Drazmorg's Staff of All-Sight to be weapons
- (Dwim) Fix Lesser Dragonstorm (AoA) missing electricity damage
- (Dwim) Fix Phylactery of Faithfulness (greater) Religion bonus
- (In3luki) Throttle chat card button clicks to once in 500ms
- (Jeremy) Prevent Elemental Betrayal from showing an attack button
- (LebombJames) Create an effect for Cinder Gaze, Fix name of Ash mystery, add maneuver defense modifiers
- (reyzor1991) fix Effect: Dazzled's expiration
- (SpartanCPA) Add additional dice to Fiery Body effect
- (SpartanCPA) Add Dice to Corrosive Body Effect
- (stwlam) Add aura and spell effect for Angelic Halo
- (Supe) Add frequency alteration from Consistent Surge
- (Tikael) Add an effect for Devise a Stratagem
- (Tikael, Zullock) Add automation for gate junctions
- (Tikael) Add automation for Kinetic Aura
- (Tikael) Add automation for The Brass Dwarf
- (Tikael) Add Malevolence condition
- (Tikael) Add elemental blast choices to actor data
- (Tikael) Add Goloma trait to Goloma ancestry
- (Tikael) Add missing Decompose action
- (Tikael) Add many applied effects
- (Tikael) Add removeAfterRoll to Guidance spell effect
- (Tikael) Automate Blasting Beams deviant ability
- (Tikael) Automate inventor's Offensive Boost
- (Tikael) Automate Kineticist feat choices
- (Tikael) Automate Manifold Modifications
- (Tikael) Automate several frequency alterations
- (Tikael) Brushup automation for Swashbuckler finishers
- (Tikael) Brushup sorcerer bloodlines
- (Tikael) Change several AV actors' persistent-damage notes to actual persistent damage
- (Tikael) Clean up inline damage rolls on impulses
- (Tikael) Fix broken inline class DCs
- (Tikael) Fix data references in kinetic aura effects
- (Tikael) Fix filter on Through the Gate feat
- (Tikael) Fix name of Witchwyrd Beacon
- (Tikael) Grant Act Together and Share Senses actions to Summoners
- (Tikael) Localize blast labels and add traits
- (Tikael) Move spoilers on artifacts to GM notes
- (Tikael) Remove non-functional sense rule elements from sense good/evil
- (Tikael) Tone down the light on Gliminal
- (Tikael) Improve automation for Sparkling Targe
- (TMun) Convert Ancient Dust to non-text based persistent damage application
- (TMun) Update description to Tales in Timber armor to link ritual
5.3.2
Bugfixes
- (stwlam) Fix display of battle form attack modifiers on PC sheet
- (stwlam) Fix issue causing auras to stop transmitting effects when multiple scenes have tokens for same actors
Data Updates
- (Abaddon) Fix major vigilant eye description
- (Abaddon) Fix greater clockwork shield description
- (chrpow) Remove reference to scorching ray from blazing bolt's description
- (chrpow) Remove Persistence of Memory ability from Shadow King's statblock
- (chrpow) Add duration and traditions to One with Stone
- (chrpow) Add Shory Language from Stolen Fate Player's Guide
- (chrpow) Fix localization of Composite trait
- (SpartanCPA) Fix action type of "Too Angry to Die"
- (stwlam) Add Swallow-Spike armor property runes
- (stwlam) Add Versatile Poison trait
- (stwlam) Force attribute modifier of Spellshot class DC to be intelligence
- (Tikael) Fix immunities of Choking Tethers hazard
- (Tikael) Add area to Grasping Grave focus spell
- (Tikael) Add spell DC to Obrousian
- (Tikael) Fix inline damage of Eldritch Flare