the NES instrument editor consists of two tabs.
this tab is somewhat similar to the Sample instrument editor, but it has been tailored for use with NES' DPCM channel.
- Sample: specifies which sample should be assigned to the instrument.
- Use sample map: enables mapping different samples to notes. see next section for more information.
- when this option is disabled, 16 notes (from C-0 to D#1 and repeating) will map to the DPCM channel's 16 possible pitches.
the sample map allows you to set a sample for each note.
after enabling this option, a table appears with the contents of the sample map.
- the first column represents the input note.
- the second column allows you to type in a sample number for each note.
- you may press Delete to clear it.
- the third one is used to set the DPCM pitch at which the specified sample will play.
- for possible values, refer to the table below.
- you may press Delete to clear it. if no value is specified, the last pitch is used.
- the fourth column allows you to set the initial delta counter value when playing the sample.
- this is an hexadecimal number.
- the range is
00
to7F
. - you may press Delete to clear it. if no value is specified, the delta counter isn't altered.
- the fifth and last column provides a combo box for selecting a sample.
you may right-click anywhere in the number, pitch and delta columns for additional options:
- set entire map to this pitch: sets the DPCM pitch of all notes to the selected cell's.
- set entire map to this delta counter value: sets the initial delta counter value of all notes to the selected cell's.
- set entire map to this sample: sets the sample number of all notes to the selected cell's.
- reset pitches: resets the sample map's DPCM pitches to defaults (15).
- clear delta counter values: removes all delta counter values from the map.
- clear map samples: removes all samples from the map.
- Volume: volume sequence.
- Arpeggio: pitch sequence.
- Duty/Noise: duty cycle and noise mode.
- pulse duty cycles:
0
: 12.5%1
: 25%2
: 50%3
: 75%
- noise modes:
0
: long noise1
: short noise
- pulse duty cycles:
- Pitch: fine pitch.
- Phase Reset: trigger restart of waveform.