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[1.10.2] [Bug] Architecture Table destroy extra blocks #5

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Dijkstra1-zz opened this issue Aug 15, 2016 · 6 comments
Open

[1.10.2] [Bug] Architecture Table destroy extra blocks #5

Dijkstra1-zz opened this issue Aug 15, 2016 · 6 comments

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@Dijkstra1-zz
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If you give the Architecture Table more resources than it needs it will use all of them and give you one lot of stuff

@ghost
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ghost commented Nov 4, 2016

Where I can download 1.10.2 version of this mod? It looks like unofficial port. No github branch here or info at official page.

@gcewing
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gcewing commented Nov 4, 2016

hunter688 wrote:

Where I can download 1.10.2 version of this mod?

There isn't one yet, at least not officially. I'm working on it
now and hope to release something very soon.

Greg

@ghost
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ghost commented Nov 5, 2016

Hmm found it inside this modpack: https://minecraft.curseforge.com/projects/all-the-mods/files/2341875

Looks like some kind of unofficial port.

@xenoflot
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xenoflot commented Nov 7, 2016

This bug is still present in v1.5.1.

Awesome mod, Greg! I added it today and the guys are salivating :)

@gcewing
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gcewing commented Nov 8, 2016

I don't know about "all the material", but I've found that the sawbench seems to use twice as much material as it should the first time you click on the result slot. Is that what you're talking about?

@xenoflot
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xenoflot commented Nov 8, 2016

Ah yes. That does appear to be the case!
I was testing with metal blocks last night so only put in two or three at a time :)
Tried it now with cobble and got the result you describe. ((And a bonus CTD!) to be documented separately)

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