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Please help me. Can't creates a .dat from chinese characters #11

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CynAlde opened this issue Jun 30, 2023 · 3 comments
Open

Please help me. Can't creates a .dat from chinese characters #11

CynAlde opened this issue Jun 30, 2023 · 3 comments

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@CynAlde
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CynAlde commented Jun 30, 2023

I first used DATMovieTool.exe to extract the text from movie.dat, then modified the extracted xml file subtitles to Chinese and insert the modified subtitles back with the tool, but after I repackaged the modified .dat file to ISO and ran it, my modified Chinese subtitles could not be displayed in the game. Then I found no support for Chinese characters in the characters table in MGSShared/MGSTest.ce, so I came here to ask if there is a complete characters table that can support Chinese, or teach me how to add support for Chinese characters in it.

@hunposhuyang
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hunposhuyang commented Apr 20, 2024

I have solved a question about speechtool
MGS4_TableOffset should be "0x496E9"
here:using System;
using System.IO;
using System.Text;

namespace DATSpeechTool.IO
{
///


/// Handles the data from the Speech.dat file.
///

class Data
{
const uint MGS4_TableOffset = 0x496E9;

@CynAlde
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CynAlde commented Apr 22, 2024

I resolve it just now , you should change MGS4_TableOffset be "0x496E9" here:using System; using System.IO; using System.Text;

namespace DATSpeechTool.IO { ///

/// Handles the data from the Speech.dat file.
///

class Data
{
const uint MGS4_TableOffset = 0x496E9;

Do the same in mgs3?

@hunposhuyang
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hunposhuyang commented Apr 22, 2024

sorry to misunderstand your question. I mistake your trouble for mine
I never use it on mgs3
you are a Chinese too we can discuss on QQ
my qq:2712411565

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