-
Notifications
You must be signed in to change notification settings - Fork 157
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Release a flatpak version #44
Comments
Have you found any way to Flatpak Godot games? |
I didn't check, sorry :) |
Cool suggestion, thanks! This is probably not a priority for us right now, but we'd welcome anyone to look into making a Flatpak version (or packages in other Linux package managers, for that matter)! Ideally, it would integrate into the GitHub CI (see |
I looked into this and made some progress. I managed to get it to run within flatpak with the .pck from itch.io. I still haven't managed to compile the .pck insside flatpak yet (it looks like no-one has managed that yet... All the godot programs on flatpak use pre-built .pck s) I opened PR #171, which adds flathub metadata to this repository. Flathub allows hosting the metadata directly with flathub, but prefers it to be hosted upstream, so it's more likely to be kept up-to-date. If I don't manage to build the .pck within flatpak I would still need a permanent download link for the pre-built .pck (for example github releases). Itch.io sadly doesn't provide permalinks, but only generated short-lived download links on the fly. |
Do you have a link to your build scripts?
I get the vibe that this repo doesnt have a lot of maintainer attention on it anymore, so putting the metadata in the flatpak repo may give it better chances of being maintained in the short term at least |
Flatpak is a great way to distribute a game in Linux nowadays. Flathub é being used even from the app stores in different Linux distributions. Having the game distributed to flatpak would be easier for some Linux users to play the game :)
The text was updated successfully, but these errors were encountered: