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Correct subscreen hack
GLideN64 #372: Commit e5f0f95 pushed by gonetz
March 10, 2024 15:51 7m 23s 2784_correct_hack
March 10, 2024 15:51 7m 23s
Fix #2813
GLideN64 #371: Pull request #2824 opened by scurest
March 8, 2024 18:43 9m 5s scurest:iss2813
March 8, 2024 18:43 9m 5s
Config_mupenplus.cpp: Update AspectRatio description
GLideN64 #370: Commit 525ce82 pushed by gonetz
March 3, 2024 15:53 7m 30s master
March 3, 2024 15:53 7m 30s
Config_mupenplus.cpp: Update AspectRatio description
GLideN64 #369: Pull request #2822 opened by GhostlyDark
March 3, 2024 11:55 7m 16s GhostlyDark:adjust
March 3, 2024 11:55 7m 16s
Update node.js version 16 to version 20 in CI/CD workflow
GLideN64 #368: Commit e6d3c28 pushed by gonetz
March 2, 2024 17:54 8m 25s master
March 2, 2024 17:54 8m 25s
Add "Use strong CRC for texture dump" option.
GLideN64 #367: Pull request #2820 synchronize by gonetz
March 2, 2024 17:50 7m 11s 2806_strong_hd_texture_hash
March 2, 2024 17:50 7m 11s
Add "Use strong CRC for texture dump" option.
GLideN64 #365: Pull request #2820 synchronize by gonetz
March 2, 2024 14:49 6m 59s 2806_strong_hd_texture_hash
March 2, 2024 14:49 6m 59s
Change path to dump folder with strong CRC.
GLideN64 #364: Commit 568a31f pushed by gonetz
March 2, 2024 14:49 7m 18s 2806_strong_hd_texture_hash
March 2, 2024 14:49 7m 18s
Correct C++ implementation of RiceCRC32.
GLideN64 #363: Commit 2f59b2a pushed by gonetz
March 2, 2024 12:40 7m 16s master
March 2, 2024 12:40 7m 16s
Add "Use strong CRC for texture dump" option.
GLideN64 #362: Pull request #2820 opened by gonetz
February 25, 2024 07:40 7m 20s 2806_strong_hd_texture_hash
February 25, 2024 07:40 7m 20s
Add "Use strong CRC for texture dump" option.
GLideN64 #361: Commit ad5d46c pushed by gonetz
February 25, 2024 07:32 7m 55s 2806_strong_hd_texture_hash
February 25, 2024 07:32 7m 55s
Fix loading of txForce16bpp setting for mupen64plus config.
GLideN64 #360: Commit c3ee03d pushed by gonetz
February 25, 2024 06:00 8m 25s master
February 25, 2024 06:00 8m 25s
Update node.js version 16 to version 20 in CI/CD workflow
GLideN64 #359: Pull request #2817 opened by bladeoner
February 19, 2024 18:14 8m 11s UpdateCI
February 19, 2024 18:14 8m 11s
Add missing #include <dlfcn.h> (required by dlsym)
GLideN64 #358: Commit 716d5a3 pushed by gonetz
February 18, 2024 08:04 7m 56s master
February 18, 2024 08:04 7m 56s
Add "Try to adjust 16:9 game to fit" option (ultrawidescreen hack)
GLideN64 #357: Commit d1d5308 pushed by gonetz
February 18, 2024 07:45 7m 58s master
February 18, 2024 07:45 7m 58s
cmake: fix RelWithDebInfo
GLideN64 #354: Commit f4ad87c pushed by gonetz
February 18, 2024 07:11 8m 26s master
February 18, 2024 07:11 8m 26s
cmake: fix RelWithDebInfo
GLideN64 #351: Pull request #2811 opened by Rosalie241
January 16, 2024 16:12 7m 18s Rosalie241:relwithdebinfo
January 16, 2024 16:12 7m 18s
Fix file path for TxHiResNoCache.
GLideN64 #350: Commit 3b43a13 pushed by gonetz
January 13, 2024 09:35 8m 30s master
January 13, 2024 09:35 8m 30s
Add DllCrtFree implementation
GLideN64 #347: Commit 9146cd7 pushed by gonetz
January 13, 2024 08:22 9m 20s master
January 13, 2024 08:22 9m 20s