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Implement Enemy Waves #3

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8 tasks
JANDRESMh2 opened this issue Jan 3, 2025 · 0 comments
Open
8 tasks

Implement Enemy Waves #3

JANDRESMh2 opened this issue Jan 3, 2025 · 0 comments

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@JANDRESMh2
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JANDRESMh2 commented Jan 3, 2025

User(s):
Game System

Description:
Create a system to spawn enemies in waves, progressively increasing the difficulty.

Acceptance Criteria:

  • Each level has 3-5 waves of enemies.

  • Enemies spawn in patterns that increase in difficulty.

  • Enemy types include at least 10 variations (basic, fast, flying, explosive, etc.).

  • Enemy wave progression is balanced for a fair challenge.

  • Basic enemy: Moves slowly and attacks with direct contact.

  • Fast enemy: Moves quickly, but has low resistance.

  • Flying enemy: Can fly through obstacles from the air.

  • Explosive Enemy: Self-destructs on contact, damaging the player in a small area.

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