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how to interrupt a motion to use annother motion in correct way,when i use mode.init,the model's speed will becom faster than it's nomal speed #165

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lilclv opened this issue Jan 2, 2025 · 0 comments

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@lilclv
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lilclv commented Jan 2, 2025

when i use ,import { Live2DModel } from "pixi-live2d-display/cubism4";create a motion by model.motion('', type),when motion used,i search code of Live2Dmodel,but i don't find a methods to end a longtime motion to make another motion start,when i use model.init(),it can do what i want,but it's speed become so weird.I only use update to end one motion,but i can't do good as mode.init()

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