From 5a2ef5dc91ffacbb1bfaa1d78affb19827fb00e3 Mon Sep 17 00:00:00 2001 From: James <5511220+Zamiell@users.noreply.github.com> Date: Mon, 11 Nov 2024 08:52:05 -0500 Subject: [PATCH] Update level-4.mdx --- docs/level-4.mdx | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/docs/level-4.mdx b/docs/level-4.mdx index d304620251..3b2949b7b9 100644 --- a/docs/level-4.mdx +++ b/docs/level-4.mdx @@ -20,10 +20,7 @@ import ChopMovePrompt from "./level-4/chop-move-prompt.yml"; - A _Chop Move_ is a special kind of move that indicates to a player that the unclued card that is currently on their chop is very important. - After the _Chop Move_, the player considers the card on their chop to be touched with an "invisible" clue. Thus, their chop will "move" to the next rightmost unclued card. - A _Chop Move_ is permanent, meaning that a _Chop Moved_ card should not be discarded for the remainder of the game. -- The three simplest kinds of _Chop Moves_ are listed below. - (In levels 6 and 7, two additional common kinds of _Chop Moves_ will be introduced: - _[Tempo Clue Chop Moves (TCCM)](level-6.mdx#the-tempo-clue-chop-move-tccm)_, and - _[Scream Discard Chop Moves (SDCM)](level-7.mdx#the-scream-discard-chop-move-sdcm)_.) +- The three simplest kinds of _Chop Moves_ are listed below. (In levels 6 and 7, two additional common kinds of _Chop Moves_ will be introduced.) ## Special Moves