diff --git a/docs/level-22.mdx b/docs/level-22.mdx
index 3d30dfb4d8..7fe7205bfb 100644
--- a/docs/level-22.mdx
+++ b/docs/level-22.mdx
@@ -37,7 +37,7 @@ import ChopMoveIgnitionInteraction from "@site/image-generator/yml/level-22/chop
-### The Replay Double Ignition
+### The Replay Double Ignition (RDI)
- When a player re-clues a globally-known playable card, it is a "useless" clue.
- Usually, when this occurs, it is because a player is in a [stalling situation](level-9.mdx#allowable-stall-clues-stall-table) and cannot discard. (This is most common in [the _End-Game_](level-8.mdx#burning-end-game-stalling).)
@@ -48,7 +48,7 @@ import ChopMoveIgnitionInteraction from "@site/image-generator/yml/level-22/chop
-### The Trash Double Ignition
+### The Trash Double Ignition (TDI)
- Towards the end of the game, if a player clues one or more new trash cards, and the cards are known to be trash, then there are usually 2 possible interpretations:
@@ -74,7 +74,7 @@ import ChopMoveIgnitionInteraction from "@site/image-generator/yml/level-22/chop
-### The Poke Double Ignition
+### The Poke Double Ignition (PDI)
- When a player re-clues a globally-known-trash card, it is a "useless" clue.
- Usually, when this occurs, it is because a player is in a [stalling situation](level-9.mdx#allowable-stall-clues-stall-table) and cannot discard.
@@ -85,7 +85,7 @@ import ChopMoveIgnitionInteraction from "@site/image-generator/yml/level-22/chop
-### The Chop Move Ignition
+### The Chop Move Ignition (CMI)
- If a playable card is on chop, the natural thing to do is to give it a _Chop-Focus Play Clue_. If a player _Chop Moves_ the playable card instead, this is very strange. If there is not a good reason to do so, then the cluer is trying to communicate something extra.
- In this situation, they intend for an _Ignition_ on the next player. Since a _Chop Move_ causes a blind-play, the _Chop Moved_ player will know that the _Chop Moved_ card is playable.