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Hi, I followed all the steps and got galagino going on a CYD 👍 ... but, not until I commented out 1942 game in config.h (// #define ENABLE_1942 - line 10)
Otherwise, when compiling I get: "Sketch too big; ..... Sketch uses 1335229 bytes (101%) of program storage space. Maximum is 1310720 bytes."
Am I the only one getting this? Thanks - Fantastic work btw.
The text was updated successfully, but these errors were encountered:
This may actually happen if the esp32 tool chain gets updated and e.g. a library is now slightly bigger. There are several possibilities to deal with this:
a) disable a game like you did
b) try older tool chains (select older esp32 support in the board manager)
c) Change the "partition scheme" in the Tools menu to increase the flash space for the app
The later is probably the most useful solution. Please report if that helps, so I can add that to the readme
Hi, I followed all the steps and got galagino going on a CYD 👍 ... but, not until I commented out 1942 game in config.h (// #define ENABLE_1942 - line 10)
Otherwise, when compiling I get: "Sketch too big; ..... Sketch uses 1335229 bytes (101%) of program storage space. Maximum is 1310720 bytes."
Am I the only one getting this? Thanks - Fantastic work btw.
The text was updated successfully, but these errors were encountered: