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[bug] Socket sync broken on quick refresh #1

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henricazottes opened this issue Jun 15, 2018 · 0 comments
Open

[bug] Socket sync broken on quick refresh #1

henricazottes opened this issue Jun 15, 2018 · 0 comments
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@henricazottes
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On fast refresh, local storage session and remote user socket id are not sync which lead to an empty board (cards not received). In reconnect, cards are sent to each stored socket id.

@henricazottes henricazottes added the bug Something isn't working label Jun 15, 2018
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