Releases: heroiclabs/nakama-dart
Releases Β· heroiclabs/nakama-dart
v1.0.0-dev.5
- Breaking: Renamed
ChannelJoinType
enum toChannelType
- Breaking: Renamed
leaderboardId
parameter toleaderboardName
inwriteLeaderboardRecord
anddeleteLeaderboardRecord
- Breaking:
onNotifications
is now aStream<Notification>
instead ofStream<List<Notification>>
- Added
onPartyData
stream to realtime client - Added
listTournamentRecordsAroundOwner
to client
v1.0.0-dev.4
v1.0.0-dev.3
- Breaking: Changed signature of
updateGroup
method to match standard update signature. Instead of passing modified model you now have to pass the changed parameters directly toupdateGroup
- Added rpc request to API client
v1.0.0-dev.2
- Full removed exported references of the underlaying raw datastructures
- Refactored realtime client
v1.0.0-dev.1
- Changed License from MIT to Apache 2.0
- Breaking: Refactored the SDK to use own models instead of returning the underlaying Protobuf objects
- Most of the functionality added to achieve a stable release:
- Authentication (Session refresh, missing drivers, linking and unlinking)
- Leaderboard
- Friends & Groups
- Notifications
- Tournaments
- Matches
v0.1.6
- Full storage object support π
- Breaking
readStorageObject()
returns nowFuture<StorageObject?>
instead ofFuture<StorageObject>
. Future resolves withnull
in
case there was no element found with given key. - Adds submitting and listing leaderboard records (more WIP)
- Adds
updateAccount()
method - Bumps dependencies and API client to latest versions
v0.1.5
- Adds Real-Time chat
- Fixed missing session passing on
writeStorageObject()
(issue with multiple clients)
v0.1.5-dev.2
- Adds
NakamaBaseClient.listChannelMessages()
method - Fixed missing session passing on
writeStorageObject()
(issue with multiple clients)
v0.1.5-dev.1
First draft on chat feature. Not yet full covered with tests, feel free to check it out and report any issues on #13
v0.1.4
- Adds
onError()
andonDone()
callbacks toNakamaWebsocketClient