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Derive entity id from originating entity id, not original name #178

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teetow opened this issue Jan 6, 2025 · 0 comments
Open

Derive entity id from originating entity id, not original name #178

teetow opened this issue Jan 6, 2025 · 0 comments

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@teetow
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teetow commented Jan 6, 2025

So, for presentation reasons, I don't have a 1:1 correlation between scene ids and scene names. It'll be something like

Scene entity_id Scene name
scene_level_00 All lights off
scene_level_50 Daylight
scene_level_90 Full blast!

So what I'd expect would be

Scene entity_id Scene name Stateful scene entity_id
scene_level_00 All lights off scene_level_00_stateful_scene
scene_level_50 Daylight scene_level_50_stateful_scene
scene_level_90 Full blast! scene_level_90_stateful_scene

This ensures, among other things, that you can sort stateful scenes by entity_id, and they'd be in the same order as your scenes were.

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