From 34eada58bc8e1fd75089814d173a8a3ccad12918 Mon Sep 17 00:00:00 2001 From: ChildhoodAndy Date: Mon, 10 Mar 2014 21:46:58 +0800 Subject: [PATCH] =?UTF-8?q?=E6=B7=BB=E5=8A=A0=E4=BA=86=E5=A3=B0=E6=98=8E?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 添加了声明 --- Chipmunk2D.md | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) diff --git a/Chipmunk2D.md b/Chipmunk2D.md index 7889928..b803373 100644 --- a/Chipmunk2D.md +++ b/Chipmunk2D.md @@ -1,5 +1,16 @@ ![](http://chipmunk-physics.net/release/ChipmunkLatest-Docs/images/logo1_med.png) +> Chipmunk2D中文手册,由泰然翻译组翻译。转载请注明出处。 + +> 翻译:[ChildhoodAndy](http://childhood.logdown.com)(完成了大部分的翻译), [u0u0](http://weibo.com/lkncastle), [gloryming](http://weibo.com/gloryming)。 + +> 校对:[涵紫](http://weibo.com/u/3503103601) + +> github贡献地址:[https://github.com/iTyran/ChipmunkDocsCN](https://github.com/iTyran/ChipmunkDocsCN) + +> 欢迎大家斧正错误,提交PR。 + + # Chipmunk2D中文手册 ----------------------------------------------------------------- @@ -1132,7 +1143,7 @@ cpConstraint *pivot = cpSpaceAddConstraint(space, cpPivotJointNew2(staticBody, b pivot->maxBias = 0.0f; // disable joint correction pivot->maxForce = 1000.0f; -// The pivot joint doesn't apply rotational forces, use a gear joint with a ratio of 1.0 for that. +// 枢轴关节并不施加旋转力,使用一个比率为1.0的齿轮关节来替代 cpConstraint *gear = cpSpaceAddConstraint(space, cpGearJointNew(staticBody, body, 0.0f, 1.0f)); gear->maxBias = 0.0f; // disable joint correction gear->maxForce = 5000.0f;