Dalam mengerjakan suatu proyek yang membutuhkan Vue.js, seringkali saya menggabungkan\nkedua basis kode proyek dalam satu repositori. Proyek ini saya harap bisa menjadi\nbahan rujukan dan dapat memberikan gambaran tentang bagaimana saya memulai\nproyeknya, termasuk langkah-langkah seperti apa yang saya lakukan.
\nDalam mengerjakan suatu proyek yang membutuhkan Vue.js, seringkali saya menggabungkan\nkedua basis kode proyek dalam satu repositori. Proyek ini saya harap bisa menjadi\nbahan rujukan dan dapat memberikan gambaran tentang bagaimana saya memulai\nproyeknya, termasuk langkah-langkah seperti apa yang saya lakukan.
\nDalam mengerjakan suatu proyek yang membutuhkan Vue.js, seringkali saya menggabungkan\nkedua basis kode proyek dalam satu repositori. Proyek ini saya harap bisa menjadi\nbahan rujukan dan dapat memberikan gambaran tentang bagaimana saya memulai\nproyeknya, termasuk langkah-langkah seperti apa yang saya lakukan.
\n, or missing
. Bailing hydration and performing ' +\n 'full client-side render.'\n );\n }\n }\n // either not server-rendered, or hydration failed.\n // create an empty node and replace it\n oldVnode = emptyNodeAt(oldVnode);\n }\n\n // replacing existing element\n var oldElm = oldVnode.elm;\n var parentElm = nodeOps.parentNode(oldElm);\n\n // create new node\n createElm(\n vnode,\n insertedVnodeQueue,\n // extremely rare edge case: do not insert if old element is in a\n // leaving transition. Only happens when combining transition +\n // keep-alive + HOCs. (#4590)\n oldElm._leaveCb ? null : parentElm,\n nodeOps.nextSibling(oldElm)\n );\n\n // update parent placeholder node element, recursively\n if (isDef(vnode.parent)) {\n var ancestor = vnode.parent;\n var patchable = isPatchable(vnode);\n while (ancestor) {\n for (var i = 0; i < cbs.destroy.length; ++i) {\n cbs.destroy[i](ancestor);\n }\n ancestor.elm = vnode.elm;\n if (patchable) {\n for (var i$1 = 0; i$1 < cbs.create.length; ++i$1) {\n cbs.create[i$1](emptyNode, ancestor);\n }\n // #6513\n // invoke insert hooks that may have been merged by create hooks.\n // e.g. for directives that uses the \"inserted\" hook.\n var insert = ancestor.data.hook.insert;\n if (insert.merged) {\n // start at index 1 to avoid re-invoking component mounted hook\n for (var i$2 = 1; i$2 < insert.fns.length; i$2++) {\n insert.fns[i$2]();\n }\n }\n } else {\n registerRef(ancestor);\n }\n ancestor = ancestor.parent;\n }\n }\n\n // destroy old node\n if (isDef(parentElm)) {\n removeVnodes(parentElm, [oldVnode], 0, 0);\n } else if (isDef(oldVnode.tag)) {\n invokeDestroyHook(oldVnode);\n }\n }\n }\n\n invokeInsertHook(vnode, insertedVnodeQueue, isInitialPatch);\n return vnode.elm\n }\n}\n\n/* */\n\nvar directives = {\n create: updateDirectives,\n update: updateDirectives,\n destroy: function unbindDirectives (vnode) {\n updateDirectives(vnode, emptyNode);\n }\n};\n\nfunction updateDirectives (oldVnode, vnode) {\n if (oldVnode.data.directives || vnode.data.directives) {\n _update(oldVnode, vnode);\n }\n}\n\nfunction _update (oldVnode, vnode) {\n var isCreate = oldVnode === emptyNode;\n var isDestroy = vnode === emptyNode;\n var oldDirs = normalizeDirectives$1(oldVnode.data.directives, oldVnode.context);\n var newDirs = normalizeDirectives$1(vnode.data.directives, vnode.context);\n\n var dirsWithInsert = [];\n var dirsWithPostpatch = [];\n\n var key, oldDir, dir;\n for (key in newDirs) {\n oldDir = oldDirs[key];\n dir = newDirs[key];\n if (!oldDir) {\n // new directive, bind\n callHook$1(dir, 'bind', vnode, oldVnode);\n if (dir.def && dir.def.inserted) {\n dirsWithInsert.push(dir);\n }\n } else {\n // existing directive, update\n dir.oldValue = oldDir.value;\n dir.oldArg = oldDir.arg;\n callHook$1(dir, 'update', vnode, oldVnode);\n if (dir.def && dir.def.componentUpdated) {\n dirsWithPostpatch.push(dir);\n }\n }\n }\n\n if (dirsWithInsert.length) {\n var callInsert = function () {\n for (var i = 0; i < dirsWithInsert.length; i++) {\n callHook$1(dirsWithInsert[i], 'inserted', vnode, oldVnode);\n }\n };\n if (isCreate) {\n mergeVNodeHook(vnode, 'insert', callInsert);\n } else {\n callInsert();\n }\n }\n\n if (dirsWithPostpatch.length) {\n mergeVNodeHook(vnode, 'postpatch', function () {\n for (var i = 0; i < dirsWithPostpatch.length; i++) {\n callHook$1(dirsWithPostpatch[i], 'componentUpdated', vnode, oldVnode);\n }\n });\n }\n\n if (!isCreate) {\n for (key in oldDirs) {\n if (!newDirs[key]) {\n // no longer present, unbind\n callHook$1(oldDirs[key], 'unbind', oldVnode, oldVnode, isDestroy);\n }\n }\n }\n}\n\nvar emptyModifiers = Object.create(null);\n\nfunction normalizeDirectives$1 (\n dirs,\n vm\n) {\n var res = Object.create(null);\n if (!dirs) {\n // $flow-disable-line\n return res\n }\n var i, dir;\n for (i = 0; i < dirs.length; i++) {\n dir = dirs[i];\n if (!dir.modifiers) {\n // $flow-disable-line\n dir.modifiers = emptyModifiers;\n }\n res[getRawDirName(dir)] = dir;\n dir.def = resolveAsset(vm.$options, 'directives', dir.name, true);\n }\n // $flow-disable-line\n return res\n}\n\nfunction getRawDirName (dir) {\n return dir.rawName || ((dir.name) + \".\" + (Object.keys(dir.modifiers || {}).join('.')))\n}\n\nfunction callHook$1 (dir, hook, vnode, oldVnode, isDestroy) {\n var fn = dir.def && dir.def[hook];\n if (fn) {\n try {\n fn(vnode.elm, dir, vnode, oldVnode, isDestroy);\n } catch (e) {\n handleError(e, vnode.context, (\"directive \" + (dir.name) + \" \" + hook + \" hook\"));\n }\n }\n}\n\nvar baseModules = [\n ref,\n directives\n];\n\n/* */\n\nfunction updateAttrs (oldVnode, vnode) {\n var opts = vnode.componentOptions;\n if (isDef(opts) && opts.Ctor.options.inheritAttrs === false) {\n return\n }\n if (isUndef(oldVnode.data.attrs) && isUndef(vnode.data.attrs)) {\n return\n }\n var key, cur, old;\n var elm = vnode.elm;\n var oldAttrs = oldVnode.data.attrs || {};\n var attrs = vnode.data.attrs || {};\n // clone observed objects, as the user probably wants to mutate it\n if (isDef(attrs.__ob__)) {\n attrs = vnode.data.attrs = extend({}, attrs);\n }\n\n for (key in attrs) {\n cur = attrs[key];\n old = oldAttrs[key];\n if (old !== cur) {\n setAttr(elm, key, cur);\n }\n }\n // #4391: in IE9, setting type can reset value for input[type=radio]\n // #6666: IE/Edge forces progress value down to 1 before setting a max\n /* istanbul ignore if */\n if ((isIE || isEdge) && attrs.value !== oldAttrs.value) {\n setAttr(elm, 'value', attrs.value);\n }\n for (key in oldAttrs) {\n if (isUndef(attrs[key])) {\n if (isXlink(key)) {\n elm.removeAttributeNS(xlinkNS, getXlinkProp(key));\n } else if (!isEnumeratedAttr(key)) {\n elm.removeAttribute(key);\n }\n }\n }\n}\n\nfunction setAttr (el, key, value) {\n if (el.tagName.indexOf('-') > -1) {\n baseSetAttr(el, key, value);\n } else if (isBooleanAttr(key)) {\n // set attribute for blank value\n // e.g. \n if (isFalsyAttrValue(value)) {\n el.removeAttribute(key);\n } else {\n // technically allowfullscreen is a boolean attribute for