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if you click the create event + button multiple times quickly, the first event creation may not register. this is probably because as each call to addEvent() makes a copy of and overwrites the events table in lua, the second call makes the copy before the first call is finished adding the event. there needs to be some kind of queue system to fix this, or just manually make it so you can only click the create event + button every x milliseconds.
The text was updated successfully, but these errors were encountered:
if you click the create event + button multiple times quickly, the first event creation may not register. this is probably because as each call to
addEvent()
makes a copy of and overwrites theevents
table in lua, the second call makes the copy before the first call is finished adding the event. there needs to be some kind of queue system to fix this, or just manually make it so you can only click the create event + button every x milliseconds.The text was updated successfully, but these errors were encountered: