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Support mocking game input
CI #1347: Commit e48cdc6 pushed by isadorasophia
January 10, 2025 00:21 2m 50s main
January 10, 2025 00:21 2m 50s
January 6, 2025 04:20 2m 28s
Improve localization support and settings.
CI #1345: Commit 8af415f pushed by isadorasophia
January 6, 2025 00:12 2m 13s main
January 6, 2025 00:12 2m 13s
Allow modifying menu option text.
CI #1344: Commit 02d9731 pushed by isadorasophia
January 5, 2025 18:36 1m 35s main
January 5, 2025 18:36 1m 35s
Fix logic for moving all entities in the map.
CI #1343: Commit 06138a5 pushed by isadorasophia
January 2, 2025 05:31 2m 48s main
January 2, 2025 05:31 2m 48s
January 2, 2025 03:10 2m 17s
Add component to filter effects to a target.
CI #1341: Commit bc4af2b pushed by isadorasophia
January 1, 2025 03:06 2m 24s main
January 1, 2025 03:06 2m 24s
Support running coroutines on pause.
CI #1340: Commit a45c807 pushed by isadorasophia
December 29, 2024 03:51 2m 43s main
December 29, 2024 03:51 2m 43s
December 28, 2024 23:01 2m 44s
aseprite editor open button fix and designer notes system stub
CI #1338: Commit 70d2036 pushed by saint11
December 27, 2024 20:46 2m 10s main
December 27, 2024 20:46 2m 10s
December 27, 2024 20:23 2m 5s
Use safe bounds for in camera component
CI #1336: Commit 6bc0a24 pushed by isadorasophia
December 27, 2024 03:53 1m 59s main
December 27, 2024 03:53 1m 59s
Render agent components with in camera.
CI #1335: Commit fbc3290 pushed by isadorasophia
December 25, 2024 23:28 1m 38s main
December 25, 2024 23:28 1m 38s
Update bang
CI #1334: Commit 13a52b8 pushed by isadorasophia
December 25, 2024 10:01 2m 40s main
December 25, 2024 10:01 2m 40s
Add sprite animation to play next as an array.
CI #1333: Commit b4eea06 pushed by isadorasophia
December 25, 2024 07:52 2m 24s main
December 25, 2024 07:52 2m 24s
Change logic for particle system tracking disabling.
CI #1332: Commit 5a7d6f7 pushed by isadorasophia
December 25, 2024 01:38 2m 33s main
December 25, 2024 01:38 2m 33s
allow rotating sprites with the 'R' key
CI #1331: Commit 1318ca3 pushed by saint11
December 24, 2024 22:38 1m 39s main
December 24, 2024 22:38 1m 39s
Fix a problem when running all diagnostics on editor.
CI #1330: Commit 35c3a14 pushed by isadorasophia
December 23, 2024 21:34 2m 32s main
December 23, 2024 21:34 2m 32s
Even more diagnostics for dialogues.
CI #1329: Commit 425c4b2 pushed by isadorasophia
December 23, 2024 21:05 2m 48s main
December 23, 2024 21:05 2m 48s
Order all assets when scanning diagnostics.
CI #1328: Commit 06da919 pushed by isadorasophia
December 23, 2024 20:56 2m 37s main
December 23, 2024 20:56 2m 37s
Support running diagnostics on all assets of a type.
CI #1327: Commit 6e21f67 pushed by isadorasophia
December 23, 2024 20:50 2m 27s main
December 23, 2024 20:50 2m 27s
safety check on animation ID when editting SpriteFacing
CI #1326: Commit e561f6e pushed by saint11
December 23, 2024 19:07 4m 32s main
December 23, 2024 19:07 4m 32s
nit extra blank line.
CI #1325: Commit 3618179 pushed by isadorasophia
December 23, 2024 05:51 1m 42s main
December 23, 2024 05:51 1m 42s
Add target batch field in fade screen.
CI #1324: Commit a7a6e93 pushed by isadorasophia
December 23, 2024 03:24 1m 38s main
December 23, 2024 03:24 1m 38s
Persist type implementation of BlackboardTracker instances.
CI #1323: Commit 7c3cf69 pushed by isadorasophia
December 22, 2024 22:35 1m 37s main
December 22, 2024 22:35 1m 37s