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It would be nice to have the option to roll all damages for the attacks that hit the target and having this integrated with the midi flow if possible.
Also it seems that only the first attack type get the target check and tells if it hit, the others don't
The text was updated successfully, but these errors were encountered:
It would be nice to have the option to roll all damages for the attacks that hit the target and having this integrated with the midi flow if possible.
Also it seems that only the first attack type get the target check and tells if it hit, the others don't
The text was updated successfully, but these errors were encountered: