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I've been trying to get the rendering through blender to work. After some tinkering with blender version (->2.79!) and the matching older version of the LDraw Addon I was able to manually render parts from ldraw inside the blender UI. I couldn't get the render.py script to work though. It seems to start rendering. The render doesn't finish though. So far I've waited about an hour for a single image. There is no CPU and GPU usage by blender or the script, so I suspect it is blocked somehow. This is the output:
I've been trying to get the rendering through blender to work. After some tinkering with blender version (->2.79!) and the matching older version of the LDraw Addon I was able to manually render parts from ldraw inside the blender UI. I couldn't get the
render.py
script to work though. It seems to start rendering. The render doesn't finish though. So far I've waited about an hour for a single image. There is no CPU and GPU usage by blender or the script, so I suspect it is blocked somehow. This is the output:After a few hours I hit
ctrl-c
:But that didn't end either. Had to
ctrl-c
again to kill the process, which worked.Any ideas what I might have missed?
macOS 11.1 on MacBook Pro (15-inch, 2017), 3.1 GHz Quad-Core Intel Core i7, 16 GB 2133 MHz LPDDR3, Radeon Pro 560 4 GB
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