Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Idle animation looks too different from Bedrock #369

Open
kikawaa opened this issue Aug 15, 2024 · 0 comments
Open

Idle animation looks too different from Bedrock #369

kikawaa opened this issue Aug 15, 2024 · 0 comments

Comments

@kikawaa
Copy link

kikawaa commented Aug 15, 2024

Make idle hand animation rotate item's X axis like in Bedrock instead of changing its position, currently it looks like item is just moving up and down rather than breathing animation, also make breathing animation synced for both hands please, it will look more accurate to third person that way and nicer overall, also breathing animation is supposed to automatically disable itself once view bobbing was disabled, also I think you should consider renaming it to "Breathing bob" as it is official name for that feature in Bedrock, and it kinda makes more sense to use that name instead, also not sure if this is how it works on Java, but on Bedrock item position is lower when breathing bob is active, which makes it look like item rotates down instead of up, here how it looks like on Bedrock

2024-08-15.23-07-03.mp4
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant