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For a small game, this is not an issue. However for a larger project, one might want to delete sprites which are no longer used to reduce memory usage. An example would be a splash screen, which is only used once in the beginning, or a tile-set only used in a particular environment.
The text was updated successfully, but these errors were encountered:
would this allow for re-load sprites in the same name? So you can load sprites at the start and then change the path thus changing the sprite but with the same name
For a small game, this is not an issue. However for a larger project, one might want to delete sprites which are no longer used to reduce memory usage. An example would be a splash screen, which is only used once in the beginning, or a tile-set only used in a particular environment.
The text was updated successfully, but these errors were encountered: