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This is occurs when the launcher is reading a savegame file that the game is trying to overwrite. Normally the launcher closes the file after calculating the MD5, but it's possible that the file is not being closed due to some kind of error. Could be fixed by checking st_size instead of calculating MD5s for savegames in the GameMonitor loop.
The text was updated successfully, but these errors were encountered:
This is occurs when the launcher is reading a savegame file that the game is trying to overwrite. Normally the launcher closes the file after calculating the MD5, but it's possible that the file is not being closed due to some kind of error. Could be fixed by checking
st_size
instead of calculating MD5s for savegames in theGameMonitor
loop.The text was updated successfully, but these errors were encountered: