forked from xmnovotny/VoxelTycoon-ScheduleStopwatch
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathScheduleStopwatch.csproj
114 lines (104 loc) · 7.41 KB
/
ScheduleStopwatch.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<DebugType>portable</DebugType>
<UserSecretsId>9b7ea2c0-28cc-4f3f-a92d-6c02087cf6be</UserSecretsId>
<LangVersion>9.0</LangVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>Full</DebugType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DefineConstants>TRACE</DefineConstants>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Cyotek.CircularBuffer" Version="1.1.0" />
<PackageReference Include="SharpZipLib" Version="1.3.2" />
</ItemGroup>
<ItemGroup>
<Reference Include="$(VoxelTycoonInstallationDir)\VoxelTycoon_Data\Managed\0Harmony.dll">
<HintPath>$(VoxelTycoonInstallationDir)\VoxelTycoon_Data\Managed\0Harmony.dll</HintPath>
</Reference>
<Reference Include="$(VoxelTycoonInstallationDir)\VoxelTycoon_Data\Managed\Assembly-CSharp.dll">
<HintPath>{$VoxelTycoonInstallationDir}\VoxelTycoon_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="$(VoxelTycoonInstallationDir)\VoxelTycoon_Data\Managed\UnityEngine.CoreModule.dll">
<HintPath>{$VoxelTycoonInstallationDir}\VoxelTycoon_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="$(VoxelTycoonInstallationDir)\VoxelTycoon_Data\Managed\UnityEngine.TextRenderingModule.dll">
<HintPath>{$VoxelTycoonInstallationDir}\VoxelTycoon_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIElementsModule">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIElementsNativeModule">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\UnityEngine.UIElementsNativeModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\UnityEngine.UIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UmbraModule">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\UnityEngine.UmbraModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UNETModule">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\UnityEngine.UNETModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityAnalyticsModule">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\UnityEngine.UnityAnalyticsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityConnectModule">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\UnityEngine.UnityConnectModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityCurlModule">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\UnityEngine.UnityCurlModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityTestProtocolModule">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\UnityEngine.UnityTestProtocolModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestModule">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\VoxelTycoon\VoxelTycoon_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Remove="VersionHelpers\**" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Remove="VersionHelpers\**" />
</ItemGroup>
<ItemGroup>
<None Remove="VersionHelpers\**" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="VersionHelpers\0_86_0_0\ScheduleStopwatch_0_86_0_0.csproj" />
<ProjectReference Include="VersionHelpers\0_86_0_6\ScheduleStopwatch_0_86_0_6.csproj" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="if $(ConfigurationName) == Debug (
 "$(Pdb2MdbExe)" "$(TargetPath)"
)

copy /Y "$(TargetPath)" "$(VoxelTycoonInstallationDir)/Content/$(TargetName)"

copy /Y "$(ProjectDir)mod.json" "$(VoxelTycoonInstallationDir)/Content/$(TargetName)"

xcopy /Y "$(ProjectDir)/Content/localization" "$(VoxelTycoonInstallationDir)/Content/$(TargetName)/localization"

copy /Y "$(TargetDir)$(TargetName).pdb" "$(VoxelTycoonInstallationDir)/Content/$(TargetName)"

if exist "$(TargetDir)$(TargetName).dll.mdb" (copy /Y "$(TargetDir)$(TargetName).dll.mdb" "$(VoxelTycoonInstallationDir)/Content/$(TargetName)")

copy /Y "$(TargetPath)" "$(VoxelTycoonWorkshopDir)/$(ScheduleStopwatchId)"

xcopy /Y "$(ProjectDir)/Content/localization" "$(VoxelTycoonWorkshopDir)/$(ScheduleStopwatchId)/localization"

copy /Y "$(TargetDir)$(TargetName).pdb" "$(VoxelTycoonWorkshopDir)/$(ScheduleStopwatchId)"

if exist "$(TargetDir)$(TargetName).dll.mdb" (copy /Y "$(TargetDir)$(TargetName).dll.mdb" "$(VoxelTycoonWorkshopDir)/$(ScheduleStopwatchId)")" />
</Target>
</Project>