tessellator.func_78382_b --> startDrawingQuads tessellator.func_78371_b --> startDrawing tessellator.func_78373_b --> setTranslation tessellator.func_78369_a --> setColorRGBA_F tessellator.func_78381_a --> draw tessellator.func_78377_a --> addVertex tessellator.func_78374_a --> addVertexWithUV tessellator.func_78384_a --> setColorRGBA_I
Tessellator.field_78398_a --> instance
func_78546_a --> isBoundingBoxInFrustum
Vec3.func_72443_a --> createVectorHelper
vec3.func_72440_a --> rotateAroundX vec3.func_72442_b --> rotateAroundY vec3.func_72446_c --> rotateAroundZ
player.field_70125_A --> rotationPitch player.field_70177_z --> rotationYaw player.field_70127_C --> prevRotationPitch player.field_70126_B --> prevRotationYaw
Minecraft.func_71410_x --> getMinecraft
ModelRenderer.func_78794_c --> postRender
dst.func_72444_a --> subtract src.func_72432_b --> normalize src.func_72438_d --> distanceTo
entity.func_70089_S --> isEntityAlive
player.func_70047_e --> getEyeHeight player.func_70678_g --> getSwingProgress
MathHelper.func_76126_a --> sin MathHelper.func_76134_b --> cos MathHelper.func_76129_c --> sqrt_float MathHelper.func_76131_a --> clamp_float
RenderManager.func_147940_a --> renderEntityWithPosYaw
field_72450_a --> xCoord field_72448_b --> yCoord field_72449_c --> zCoord field_147554_b --> staticPlayerX field_147555_c --> staticPlayerY field_147552_d --> staticPlayerZ
Minecraft.field_71441_e --> theWorld Minecraft.field_71439_g --> thePlayer Minecraft.field_71474_y --> gameSettings Minecraft.field_74348_k --> ambientOcclusion field_76990_c --> renderManager field_78733_k --> options field_74320_O --> thirdPersonView
RenderManager.field_78725_b --> renderPosX RenderManager.field_78726_c --> renderPosY RenderManager.field_78723_d --> renderPosZ RenderManager.field_85095_o --> debugBoundingBox RenderManager.field_78727_a --> instance RenderManager.field_78735_i --> playerViewY
player.field_70760_ar --> prevRenderYawOffset player.field_70761_aq --> renderYawOffset
entity.field_70131_O --> height entity.field_70165_t --> posX entity.field_70163_u --> posY entity.field_70161_v --> posZ entity.field_70142_S --> lastTickPosX entity.field_70137_T --> lastTickPosY entity.field_70136_U --> lastTickPosZ entity.field_70173_aa --> ticksExisted
entity.field_70169_q --> prevPosX entity.field_70167_r --> prevPosY entity.field_70166_s --> prevPosZ
OpenGlHelper.func_77475_a --> setLightmapTextureCoords OpenGlHelper.func_148821_a --> glBlendFunc OpenGlHelper.func_77473_a --> setActiveTexture
OpenGlHelper.field_77476_b --> lightmapTexUnit OpenGlHelper.field_77478_a --> defaultTexUnit