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Can you do a two-step process, where you first load the textures into a framebuffer/renderbuffer, and then the second step renders from there? Would that help with convolutions where you need data outside the tile?
The text was updated successfully, but these errors were encountered:
Can you do a two-step process, where you first load the textures into a framebuffer/renderbuffer, and then the second step renders from there? Would that help with convolutions where you need data outside the tile?
The text was updated successfully, but these errors were encountered: