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I'm using lambdacube-compiler and lambdacube-gl.
Is there any support for cubemaps or 3d textures?
I'm looking to implement environment maps (which I'm currently doing in glsl) and possibly ray-marching in my application but as far as I can tell only 2D textures are supported.
Are there any workarounds for this? And are cubemaps and 3d textures likely to be supported any time soon?
I mostly just need to be able to upload cubemaps them my application and sample them in my shading phase.
Thank you
cat
p.s. I've just started using lambdacube and it's really excellent. I'd love to do all my 3d graphics work this way if possible :)
The text was updated successfully, but these errors were encountered:
Hi,
As a workaround for cubemaps you can sample six 2D textures manually.
But there is no technical obstacle to support it, so I'll implement is soon.
I'm glad that you found lambdacube useful. We are hungry for any feedback :)
Hi there,
I'm using lambdacube-compiler and lambdacube-gl.
Is there any support for cubemaps or 3d textures?
I'm looking to implement environment maps (which I'm currently doing in glsl) and possibly ray-marching in my application but as far as I can tell only 2D textures are supported.
Are there any workarounds for this? And are cubemaps and 3d textures likely to be supported any time soon?
I mostly just need to be able to upload cubemaps them my application and sample them in my shading phase.
Thank you
cat
p.s. I've just started using lambdacube and it's really excellent. I'd love to do all my 3d graphics work this way if possible :)
The text was updated successfully, but these errors were encountered: