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Crash when deleting temporary resources in [361] #130

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Remus76 opened this issue Jan 11, 2025 · 0 comments
Open

Crash when deleting temporary resources in [361] #130

Remus76 opened this issue Jan 11, 2025 · 0 comments

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@Remus76
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Remus76 commented Jan 11, 2025

This is reproducible in network games only.

Prerequisites:

  • Use or create a scenario file that references an external definition (use C4S.Definitions and not C4S.Head.Origin to load the group file). A single object will be enough.
  • Make sure that the definition is loadable via network (size limit etc.).
  • Make sure the client does not have the same (according to checksum test) definition file and needs to load it via network.

STR:

  1. Open the scenario file on the host and let the client join the network game.
  2. Start the game.
  3. On the client only: Use Esc and confirm with "Yes" to quit the game.

Expected results:
The client should go back to the network game selection dialog and the host should inform that the client left the game.

Actual results:
The client application crashes, on the host side everything works fine.

Notes:

Edit: Issue 129 is resolved.

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