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Releases: legacyclonk/LegacyClonk

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18 Apr 16:54
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continuous-v340

Fix style inconsistencies

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05 Mar 20:26
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continuous-v339

Bump Objects version to 4.9.10.9

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26 Feb 23:54
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continuous-v338

Update make_c4us.sh

Continuous build

25 Dec 23:44
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PerformBlt: Use GL_TRIANGLE_STRIP instead of GL_POLYGON

The old blit code was written for a variable number of vertices; however, the
code only gets called with 4 vertices, rendering GL_POLYGON unnecessary and
inefficient. This commit makes blitting faster and cleans up CBltData, which
also contained old code.

Continuous build

08 Nov 23:41
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Merge network and local game scenario selection list

The UI now deactivates and activates the option buttons for league,
password etc. The network button now has three states (two in the lobby):

- singleplayer game (only when not in the lobby)
- local network game
- internet game with masterserver signup

Each state changes the network settings in the configuration, keeping
the previous behaviour.

An additional feature is that all scenarios can now be started in
singleplayer regardless of there max player count; lacking enough
players, a warning message is displayed.

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13 Oct 14:30
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continuous-v337

Revert System.c4g back to that from 335 for now

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10 Oct 14:34
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continuous-v336

Bump version to 336

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03 Sep 21:28
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continuous-v335

Add make_c4us.sh

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10 Aug 12:50
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continuous-v334

Update version to 334

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07 Jul 12:10
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continuous-v333

Add make_c4us.sh