Releases: legacyclonk/LegacyClonk
Releases · legacyclonk/LegacyClonk
Continuous build
continuous-v340 Fix style inconsistencies
Continuous build
continuous-v339 Bump Objects version to 4.9.10.9
Continuous build
continuous-v338 Update make_c4us.sh
Continuous build
PerformBlt: Use GL_TRIANGLE_STRIP instead of GL_POLYGON The old blit code was written for a variable number of vertices; however, the code only gets called with 4 vertices, rendering GL_POLYGON unnecessary and inefficient. This commit makes blitting faster and cleans up CBltData, which also contained old code.
Continuous build
Merge network and local game scenario selection list The UI now deactivates and activates the option buttons for league, password etc. The network button now has three states (two in the lobby): - singleplayer game (only when not in the lobby) - local network game - internet game with masterserver signup Each state changes the network settings in the configuration, keeping the previous behaviour. An additional feature is that all scenarios can now be started in singleplayer regardless of there max player count; lacking enough players, a warning message is displayed.
Continuous build
continuous-v337 Revert System.c4g back to that from 335 for now
Continuous build
continuous-v336 Bump version to 336
Continuous build
continuous-v335 Add make_c4us.sh
Continuous build
continuous-v334 Update version to 334
Continuous build
continuous-v333 Add make_c4us.sh