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The conversation in #282 suggests that, probably, the RenderingBuffer object should be a Lomse internal object, and any application using Lomse should just pass a ptr. to the image buffer and its size. The stride value should be something computed by Lomse as it has information for doing it.
I have to study this modification. Any comments and ideas about this and about any other possible changes to improve the API for rendering scores are welcome!
The text was updated successfully, but these errors were encountered:
The conversation in #282 suggests that, probably, the
RenderingBuffer
object should be a Lomse internal object, and any application using Lomse should just pass a ptr. to the image buffer and its size. Thestride
value should be something computed by Lomse as it has information for doing it.I have to study this modification. Any comments and ideas about this and about any other possible changes to improve the API for rendering scores are welcome!
The text was updated successfully, but these errors were encountered: