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Hi, I love this shader but it seems that there's an issue when i try using it with transparent objects
I'll link a video showing the bug with a screenshot of my camera setup. Btw i'm on godot 4.0 stable release thx for the help !
demo.9mb.mp4
The text was updated successfully, but these errors were encountered:
The shader simply wasn't meant for transparent objects - I'm not sure what's causing it to break. It can probably be fixed but I'm afraid I won't have time to look into it. If someone wants to fix it feel free to submit a PR.
In the meantime, I would opt to not use it as a post-processing shader. Assigning it to specific objects should make the issue manageable.
Hi, I love this shader but it seems that there's an issue when i try using it with transparent objects
I'll link a video showing the bug with a screenshot of my camera setup. Btw i'm on godot 4.0 stable release thx for the help !
demo.9mb.mp4
The text was updated successfully, but these errors were encountered: