- Setup project through OpenFrameworks
- Added support for camera view
- Implemented method to convert from image stream to unique images for processing
- Added support for viewing changing colors and motion detection
- Detection for vibrant color support
- Added more processes to blur and reduce image size
- Fixed bugs with image allocation processes
- Added support for viewing red blobs in order to properly test functionality
- Setup framework for locating blob center of mass
- Added canvas to display the center of mass
- Supported rolling canvas to draw on screen
- Removed some redundant code
- Fixed bug which caused console spam
- Added support for altering brush size through a relative point map
- Changed path of project toward travelling through a maze
- Added home screen for maze startup
- Cleaned up code, brought out constants
- Fixed screen flipping in maze
- Altered code to user {row, column} structure
- Mazes now can be loaded from text files
- Updated code to follow Google styleguides
- Saved fruit for after death to allow respawning of fruits
- Added support for constantly decreasing FOV
- Put threshold in place for minimum FOV
- Added support for progressing through mazes
- Fixed color of maze victory block
- Fruit regeneration patched
- Added teleportation glitch patch
- Added text to display completion
- Added music to game
- Added gameover screen