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DrawFormattedText_mod.m
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function [nx, ny, textbounds] = DrawFormattedText_mod(win, tstring, sx, sy, color, xoffset, wrapat, flipHorizontal, flipVertical, vSpacing, righttoleft)
% [nx, ny, textbounds] = DrawFormattedText(win, tstring [, sx][, sy][, color][, xoffset][, wrapat][, flipHorizontal][, flipVertical][, vSpacing][, righttoleft])
%
% Modified DrawFormattedText.mat to be used in conjunction with
% Psychophysics % Toolbox. Modified to include additional xoffset argument
% only for use % when sx parameter is set to 'center'.
% (by @akiraoc)
%
% (Please type 'help DrawFormattedText' for details of original, unmodified
% file and accepted parameters.)
%
% xoffset parameter, when set and used in conjunction with sx set to
% center, offsets centering by the value specified.
%
% Examples - Calling DrawFormattedText_mod with:
% 1) xoffset set to -100. Centers text horizontally on a point 100
% pixels to the left of the horizontal centre of the screen.
% 2) xoffset set to rect(3)/4 (where rect = Screen dimensions e.g.
% [0 0 1024 768]). Centers text horizontally 1/3 of the way across the
% screen from the left.
if nargin < 1 || isempty(win)
error('DrawFormattedText: Windowhandle missing!');
end
if nargin < 2 || isempty(tstring)
% Empty text string -> Nothing to do.
return;
end
% Default x start position is left border of window:
if nargin < 3 || isempty(sx)
sx=0;
end
if ischar(sx) && strcmpi(sx, 'center')
xcenter=1;
sx=0;
else
xcenter=0;
end
% No xoffset default:
if nargin < 6 || isempty(xoffset)
xoffset = 0;
end
% No text wrapping by default:
if nargin < 7 || isempty(wrapat)
wrapat = 0;
end
% No horizontal mirroring by default:
if nargin < 8 || isempty(flipHorizontal)
flipHorizontal = 0;
end
% No vertical mirroring by default:
if nargin < 9 || isempty(flipVertical)
flipVertical = 0;
end
% No vertical mirroring by default:
if nargin < 10 || isempty(vSpacing)
vSpacing = 1;
end
if nargin < 11 || isempty(righttoleft)
righttoleft = 0;
end
% Convert all conventional linefeeds into C-style newlines:
newlinepos = strfind(char(tstring), '\n');
% If '\n' is already encoded as a char(10) as in Octave, then
% there's no need for replacemet.
if char(10) == '\n' %#ok<STCMP>
newlinepos = [];
end
% Need different encoding for repchar that matches class of input tstring:
if isa(tstring, 'double')
repchar = 10;
elseif isa(tstring, 'uint8')
repchar = uint8(10);
else
repchar = char(10);
end
while ~isempty(newlinepos)
% Replace first occurence of '\n' by ASCII or double code 10 aka 'repchar':
tstring = [ tstring(1:min(newlinepos)-1) repchar tstring(min(newlinepos)+2:end)];
% Search next occurence of linefeed (if any) in new expanded string:
newlinepos = strfind(char(tstring), '\n');
end
% Text wrapping requested?
if wrapat > 0
% Call WrapString to create a broken up version of the input string
% that is wrapped around column 'wrapat'
tstring = WrapString(tstring, wrapat);
end
% Query textsize for implementation of linefeeds:
theight = Screen('TextSize', win) * vSpacing;
% Default y start position is top of window:
if nargin < 4 || isempty(sy)
sy=0;
end
if ischar(sy) && strcmpi(sy, 'center')
% Compute vertical centering:
% Compute height of text box:
numlines = length(strfind(char(tstring), char(10))) + 1;
bbox = SetRect(0,0,1,numlines * theight);
% Center box in window:
[rect,dh,dv] = CenterRect(bbox, Screen('Rect', win));
% Initialize vertical start position sy with vertical offset of
% centered text box:
sy = dv;
end
% Keep current text color if noone provided:
if nargin < 5 || isempty(color)
color = [];
end
% Init cursor position:
xp = sx;
yp = sy;
minx = inf;
miny = inf;
maxx = 0;
maxy = 0;
% Is the OpenGL userspace context for this 'windowPtr' active, as required?
[previouswin, IsOpenGLRendering] = Screen('GetOpenGLDrawMode');
% OpenGL rendering for this window active?
if IsOpenGLRendering
% Yes. We need to disable OpenGL mode for that other window and
% switch to our window:
Screen('EndOpenGL', win);
end
% Parse string, break it into substrings at line-feeds:
while ~isempty(tstring)
% Find next substring to process:
crpositions = strfind(char(tstring), char(10));
if ~isempty(crpositions)
curstring = tstring(1:min(crpositions)-1);
tstring = tstring(min(crpositions)+1:end);
dolinefeed = 1;
else
curstring = tstring;
tstring =[];
dolinefeed = 0;
end
if IsOSX
% On OS/X, we enforce a line-break if the unwrapped/unbroken text
% would exceed 250 characters. The ATSU text renderer of OS/X can't
% handle more than 250 characters.
if size(curstring, 2) > 250
tstring = [curstring(251:end) tstring]; %#ok<AGROW>
curstring = curstring(1:250);
dolinefeed = 1;
end
end
if IsWin
% On Windows, a single ampersand & is translated into a control
% character to enable underlined text. To avoid this and actually
% draw & symbols in text as & symbols in text, we need to store
% them as two && symbols. -> Replace all single & by &&.
if isa(curstring, 'char')
% Only works with char-acters, not doubles, so we can't do this
% when string is represented as double-encoded Unicode:
curstring = strrep(curstring, '&', '&&');
end
end
% tstring contains the remainder of the input string to process in next
% iteration, curstring is the string we need to draw now.
% Any string to draw?
if ~isempty(curstring)
% Need bounding box?
if xcenter || flipHorizontal || flipVertical
% Compute text bounding box for this substring:
bbox=Screen('TextBounds', win, curstring, [], [], [], righttoleft);
end
% Horizontally centered output required?
if xcenter
% Yes. Compute dh, dv position offsets to center it in the center of window.
[rect,dh] = CenterRect(bbox, Screen('Rect', win));
% Set drawing cursor to horizontal x offset:
xp = dh+xoffset;
end
if flipHorizontal || flipVertical
textbox = OffsetRect(bbox, xp, yp);
[xc, yc] = RectCenter(textbox);
% Make a backup copy of the current transformation matrix for later
% use/restoration of default state:
Screen('glPushMatrix', win);
% Translate origin into the geometric center of text:
Screen('glTranslate', win, xc, yc, 0);
% Apple a scaling transform which flips the direction of x-Axis,
% thereby mirroring the drawn text horizontally:
if flipVertical
Screen('glScale', win, 1, -1, 1);
end
if flipHorizontal
Screen('glScale', win, -1, 1, 1);
end
% We need to undo the translations...
Screen('glTranslate', win, -xc, -yc, 0);
[nx ny] = Screen('DrawText', win, curstring, xp, yp, color, [], [], righttoleft);
Screen('glPopMatrix', win);
else
[nx ny] = Screen('DrawText', win, curstring, xp, yp, color, [], [], righttoleft);
end
else
% This is an empty substring (pure linefeed). Just update cursor
% position:
nx = xp;
ny = yp;
end
% Update bounding box:
minx = min([minx , xp, nx]);
maxx = max([maxx , xp, nx]);
miny = min([miny , yp, ny]);
maxy = max([maxy , yp, ny]);
% Linefeed to do?
if dolinefeed
% Update text drawing cursor to perform carriage return:
if xcenter==0
xp = sx;
end
yp = ny + theight;
else
% Keep drawing cursor where it is supposed to be:
xp = nx;
yp = ny;
end
% Done with substring, parse next substring.
end
% Add one line height:
maxy = maxy + theight;
% Create final bounding box:
textbounds = SetRect(minx, miny, maxx, maxy);
% Create new cursor position. The cursor is positioned to allow
% to continue to print text directly after the drawn text.
% Basically behaves like printf or fprintf formatting.
nx = xp;
ny = yp;
% Our work is done. If a different window than our target window was
% active, we'll switch back to that window and its state:
if previouswin > 0
if previouswin ~= win
% Different window was active before our invocation:
% Was that window in 3D mode, i.e., OpenGL rendering for that window was active?
if IsOpenGLRendering
% Yes. We need to switch that window back into 3D OpenGL mode:
Screen('BeginOpenGL', previouswin);
else
% No. We just perform a dummy call that will switch back to that
% window:
Screen('GetWindowInfo', previouswin);
end
else
% Our window was active beforehand.
if IsOpenGLRendering
% Was in 3D mode. We need to switch back to 3D:
Screen('BeginOpenGL', previouswin);
end
end
end
return;