forked from simonfuhrmann/mve
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathREADME.txt
65 lines (43 loc) · 2.16 KB
/
README.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
Introduction
---------------------------------------------------------------------------
The Multi-View Environment is an effort to ease the work with multi-view
datasets and to support the development of algorithms based on multiple
views. It features Structure from Motion, Multi-View Stereo and Surface
Reconstruction. MVE is developed at the TU Darmstadt. Visit the following
websites for more details.
http://www.gris.tu-darmstadt.de/projects/multiview-environment/
http://www.gris.tu-darmstadt.de/
http://www.tu-darmstadt.de/
This README.txt covers compilation and basic information about the
pipeline. For documentation, please refer to the Wiki pages on GitHub.
https://github.com/simonfuhrmann/mve/wiki
Building MVE and UMVE
---------------------------------------------------------------------------
To download and build MVE, type:
$ git clone https://github.com/simonfuhrmann/mve.git
$ cd mve
$ make -j8
To compile and run UMVE, the Qt user interface, type:
$ cd apps/umve/
$ qmake && make -j8
$ ./umve
System requirements to compile and run MVE or UVME are:
libjpeg (for MVE, http://www.ijg.org/)
libpng (for MVE, http://www.libpng.org/pub/png/libpng.html)
libtiff (for MVE, http://www.libtiff.org/)
OpenGL (for libogl in MVE and UMVE)
Qt 5 (for UMVE, http://qt.nokia.com)
Windows and OS X: Please refer to the Wiki pages for instructions.
The Reconstruction Pipeline
---------------------------------------------------------------------------
The MVE reconstruction pipeline is composed of the following components:
* Creating a dataset, by converting input photos into the MVE File Format.
* Structure from Motion, which reconstructs the camera parameters.
* Multi-View Stereo, which reconstructs dense depth maps for each photo.
* Surface Reconstruction, which reconstructs a surface mesh.
Please refer to the Wiki pages for a more detailed description.
Licensing
---------------------------------------------------------------------------
Most of MVE is licensed under the BSD 3-Clause license. Some parts are
licensed using the GPL 3 license. See the source file headers or the
LICENSE.txt file for more details.