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ChangeLog.txt
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ChangeLog
2.0.4.4
Fixed nullrefs due to ApplicationRootPath
2.0.4.3
Fixed small error in previous fix in path for loading files (broken by new launcher)
2.0.4.2
Fixed path for loading configs (broken by new launcher)
Fixed memory leak caused by not removing callbacks
2.0.4.1
Thanks to user @JonnyOThan for this:
Use InternalCam for first person
Certain graphics mods like EVE and Scatterer rely on the localspace camera for drawing effects like clouds and atmosphere when in low orbit. The existing implementation of pulling the camera's near and far planes closer was resulting in those effects getting clipped
2.0.4
Thanks to user @JonnyOThan for this:
TTE now works in command chairs
2.0.3.3
Thanks to JonnyOThan for this:
store old far plane so it doesn't get progressively shorter
2.0.3.2
Thanks to JonnyOThan for these fixes:
hide female heads properly
camera near/far plane ratio needs to stay consistent
Expose near plane distance so other mods can configure it
bump out the near plane distance a little so that this doesn't limit the far distance so much
2.0.3.1
Added AssemblyFileVersion
Updated version file for 1.12
2.0.3
Added InstallChecker
Updated AssemblyVersion
Updated for KSP 1.8
2.0.2.5
Removed the useBlizzy option from the settings page as it wasn't being used
2.0.2.3
Version bump for 1.5 rebuild
2.0.2.2
Updated .version for all 1.4
Fixed errors in .version file
2.0.2.1
Updated for 1.4.1
2.0.2
Fixed bug where the FirstPerson key was active while a flag was being deployed and edited
2.0.1
moved some options into setting screen:
forceEVA
showSightAngle
forceIVA
disableMapView
Moved key options to the ThroughTheEyes/PluginData directory
Added option to force IVA before launch
2.0.0.3
Adoption by Linuxgurugamer
Released for 1.3.1
==================== Following from release by @Virindi ==========================
2.0.0.2
-Update for KSP 1.3.
2.0.0.1
-Oops, found a problem with switching kerbals 5 minutes after releasing. Fixed this.
2.0.0.0
-A ton of work on making walking, running and swimming more smooth.
-Reset kerbal's view using the 'v' key when in FP mode.
-Free rotation and translation added to floating EVA mode. Controls match those used for a vessel. Defaults: ad=yaw, qe=roll, ws=pitch, jl=translate left/right, ik=translate up/down, hn=translate forward/back. A stabilization-mode sas is available.
-"Fine controls" for RCS packs is by throttle controls while in FP mode. The more throttle, the more pack power. More or less fuel is used as appropriate.
-Some fixes to stock glitchy behavior for walking kerbals in low-g; prevent getting stuck trying to land on a steep slope, allow the player to break out of a running bound (especially useful for Gilly and Pol). These fixes apply both in first and third person mode.
-Display the name of the kerbal when switching inside IVA.
-Navball now functions normally in FP mode, referenced to the kerbal.
=========== Following from the release by @Ser ================
1.1.1
Added a "Recover vessel" key for forceIVA mode ([Alt]-[R] by default);
"Go EVA" key ([C] by default) should be now pressed with modifier ([Alt]) to avoid accidental ejections with "Camera Mode" key;
Added 1st person view mouse sensitivity scaling to screen resolution;
Fixed camera issues after exitting Map view or pressing "Camera Mode" key in 1st person with forceEVA enabled;
Fixed issues when loading as a kerbal on EVA with forceEVA enabled;
Fixed switching between crew members with forceIVA enabled;
Fixed various camera bugs after revert/quickload;
1.1.0-camfix
Fixed camera bug on vessel switch/destroy
1.1.0
Fixed view orientation issues
1.0.0
release
======== Following from originial mod by @Chronothan ==========================
[U]0.0.1: Initial Release[/U]
[U]0.0.1a - 1/31/2014: [/U]
-Added a config option for disabling mapview.
-I realized you could not review science data in IVA. Now you can press the 'backslash' key to bring up all your currently stored science. Config option to change key will be coming next.
[U]0.0.2 - 2/11/2014:[/U]
-Better name
-1st person EVA!! Config option to disable. Also a config option for the Kerbals suit to be visible, or for the Kerbal to be invisible 'floating camera', similar to Half-Life. Default is false.
-Can go EVA now using the whatever your 'Camera Mode' button is. Config option to change the default button. Set it to true to use the default, or change it to the key you want to use
-Config option for the review science key.
-Fixed bugs and other stuff.
[U]0.0.2a - 2/12/2014:[/U]
-Fixed some really bad bugs
-1st person will not be enforced before launch (Going EVA counts as launching)
-Added config option to disable forced IVA
[B][U]0.0.2b - 2/15/2014:[/U]
-Default toggleable first person EVA. Default button is the 'C' key, but you can change it to what you like in the config. To force first person, set 'forceEVA' in the cfg to true.
[B][U]0.0.2c - 2/16/2014:[/U]
-Refactored plugin. Nothing changed on user end but code is cleaner.
-Removed a second dll that found its way into the Source/ForceIVA/obj/debug folder. Recommend downloading update even if you aren't having issues.
[/B]