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layout.h
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/*
* Copyright (c) 2013, 2014, Lourival Vieira Neto <[email protected]>.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the Author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef _LAYOUT_H_
#define _LAYOUT_H_
#ifndef _KERNEL
#include <stdint.h>
#include <stdbool.h>
#else
#if defined(__NetBSD__)
#include <sys/types.h>
#endif
#endif
#include <sys/endian.h>
#include <lua.h>
#define LAYOUT_ENTRY_USERDATA "data.layout.entry"
#define LAYOUT_STAMP "__layout_stamp"
#define LAYOUT_TYPE_DEFAULT LAYOUT_TNUMBER
#define LAYOUT_ENDIAN_DEFAULT BIG_ENDIAN
typedef enum {
LAYOUT_TNUMBER = 0,
LAYOUT_TSTRING
} layout_type_t;
typedef struct {
size_t offset;
size_t length;
layout_type_t type;
int endian;
} layout_entry_t;
void layout_load(lua_State *, int);
layout_entry_t * layout_get_entry(lua_State *, int, int);
#endif /* _LAYOUT_H_ */