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index.js
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// https://discord.com/oauth2/authorize?scope=bot&client_id=867388977739857931&permissions=355427
// TODO: use linting
// TODO: only delete (concurrentInvites) invites when making the (concurrentInvites + 1)th invite
const fs = require("fs");
const Discord = require("discord.js");
const client = new Discord.Client({
partials: ["MESSAGE", "CHANNEL", "REACTION"]
});
const getFile = (guildId) => `${__dirname}/data-${guildId}.json`;
const inviteEmoji = "💌";
const inviteDuration = 60 * 60 * 24 * 2; // 2 days
const inviteDelay = 1000 * 60 * 10; // 1 hour
const concurrentInvites = 1;
const writeFile = (guildId, data) => {
fs.writeFileSync(getFile(guildId), JSON.stringify(data));
}
const readFile = (guildId) => {
if (fs.existsSync(getFile(guildId))) {
return JSON.parse(fs.readFileSync(getFile(guildId)).toString());
} else {
const data = {
inviters: {},
lastInvited: {}
};
writeFile(guildId, data);
return data;
}
}
const addInvite = (guildId, invite, user) => {
const data = readFile(guildId);
data.inviters[invite.code] = user.id;
writeFile(guildId, data);
}
const updateInvites = (guildId, invites) => {
const data = readFile(guildId);
let inviter;
for (let code in data.inviters) {
if (!invites.has(code)) {
inviter = data.inviters[code];
delete data.inviters[code];
}
}
writeFile(guildId, data);
return inviter;
}
const deleteInvites = async (guildId, invites, user) => {
const data = readFile(guildId);
const deletes = [];
invites.forEach((invite) => {
if (data.inviters[invite.code] === user.id) {
deletes.push(invite.delete());
delete data.inviters[invite.code];
}
});
await Promise.all(deletes);
writeFile(guildId, data);
return deletes.length > 0;
}
const getLastInvited = (guildId, user) => (
readFile(guildId).lastInvited[user.id]
)
const setLastInvited = (guildId, user, time) => {
const data = readFile(guildId);
data.lastInvited[user.id] = time;
writeFile(guildId, data);
}
const getIsAdmin = (member) => (
member && (
member.guild.ownerID === member
|| member.hasPermission("ADMINISTRATOR")
)
);
const getChannel = (guild, n) => (
guild.channels.cache.filter((channel) => (
channel.type === "text"
)).find((channel) => (
channel.position === n
))
);
const getWelcomeChannel = (guild) => (
guild.systemChannel ? guild.systemChannel : getChannel(guild, 0)
);
client.on("ready", () => {
console.log(`Connected as ${client.user.tag}`);
});
client.on("message", async (userMessage) => {
if (!userMessage.mentions.has(client.user) || !getIsAdmin(userMessage.member)) {
return;
}
// userMessage.delete();
const message = await userMessage.channel.send(`React ${inviteEmoji} to get a one-use invite link. These expire after 48 hours, and you can invite one person at a time, once every ${inviteDelay / (1000 * 60)} minutes.`);
message.react(inviteEmoji);
});
client.on("messageReactionAdd", async (react, user) => {
if (react.partial) {
try {
await react.fetch();
} catch (error) {
console.log(error);
return;
}
}
if (user.bot || react.message.author.id !== client.user.id) return;
react.users.remove(user);
const guildId = react.message.guild.id;
const isAdmin = getIsAdmin(react.message.guild.members.cache.get(user.id));
const invites = await react.message.guild.fetchInvites();
updateInvites(guildId, invites);
const alreadyInvited = isAdmin ? false : await deleteInvites(guildId, invites, user);
if (
!isAdmin && !alreadyInvited
&& Date.now() - getLastInvited(guildId, user) < inviteDelay
) {
const wait = Math.ceil(
(getLastInvited(guildId, user) + inviteDelay - Date.now()) / (1000 * 60)
);
user.send(`Please wait another ${wait} minute${wait === 1 ? "" : "s"} before requesting another invite`);
return;
}
const invite = await getWelcomeChannel(react.message.guild).createInvite({
maxAge: inviteDuration,
maxUses: concurrentInvites,
unique: true,
reason: `requested by ${user.tag}`
});
addInvite(guildId, invite, user);
setLastInvited(guildId, user, Date.now());
await user.send(invite.url);
if (alreadyInvited) {
user.send("⚠ Your previous invite has been deleted");
}
});
client.on("guildMemberAdd", async (member) => {
const inviterId = updateInvites(member.guild.id, await member.guild.fetchInvites());
const inviter = await client.users.fetch(inviterId);
getWelcomeChannel(member.guild).send(`Welcome ${member.toString()}! ${inviter ? `You have joined ${member.guild.name} by invitation from ${inviter.toString()}.` : ""}`);
});
client.login(process.env.SICK_INVITE_TOKEN);