Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bug in part 5 blocking movement to occupied tile #1

Open
luetkemj opened this issue Nov 3, 2019 · 0 comments
Open

Bug in part 5 blocking movement to occupied tile #1

luetkemj opened this issue Nov 3, 2019 · 0 comments

Comments

@luetkemj
Copy link

luetkemj commented Nov 3, 2019

LOVE the tutorial - super helpful so far. Thanks for putting it together.

I found a bug in step 5. See this PR for a fix. #2

Essentially, monsters are not added with a blocking flag and isUnoccupied is passed incorrect arguments. I think this is fixed in later examples if you just power through but the tutorial suggests you test things before moving on.

Thanks for such a kickass tutorial - hope you finish it 👍

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant